Barotrauma Client Doc
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Public Member Functions | |
RuinGenerationParams (ContentXElement element, RuinConfigFile file) | |
override void | Dispose () |
Public Member Functions inherited from Barotrauma.OutpostGenerationParams | |
OutpostGenerationParams (ContentXElement element, ContentFile file) | |
int | GetModuleCount (Identifier moduleFlag) |
void | SetModuleCount (Identifier moduleFlag, int count) |
void | SetAllowedLocationTypes (IEnumerable< Identifier > allowedLocationTypes) |
IReadOnlyList< HumanPrefab > | GetHumanPrefabs (IEnumerable< FactionPrefab > factions, Rand.RandSync randSync) |
bool | CanHaveCampaignInteraction (CampaignMode.InteractionType interactionType) |
ImmutableHashSet< Identifier > | GetStoreIdentifiers () |
override void | Dispose () |
Public Member Functions inherited from Barotrauma.Prefab | |
Prefab (ContentFile file, Identifier identifier) | |
Prefab (ContentFile file, ContentXElement element) | |
Static Public Member Functions | |
static void | SaveAll () |
Static Public Member Functions inherited from Barotrauma.Prefab | |
static void | DisallowCallFromConstructor () |
Static Public Attributes | |
static readonly PrefabCollection< RuinGenerationParams > | RuinParams |
Static Public Attributes inherited from Barotrauma.OutpostGenerationParams | |
static readonly PrefabCollection< OutpostGenerationParams > | OutpostParams = new PrefabCollection<OutpostGenerationParams>() |
Static Public Attributes inherited from Barotrauma.Prefab | |
static readonly ImmutableHashSet< Type > | Types |
Properties | |
override string | Name [get] |
bool | IsMissionReady [get, set] |
Properties inherited from Barotrauma.OutpostGenerationParams | |
virtual string | Name [get] |
IEnumerable< Identifier > | AllowedLocationTypes [get] |
Identifiers of the location types this outpost can appear in. If empty, can appear in all types of locations. More... | |
int | ForceToEndLocationIndex [get, set] |
int | PreferredDifficulty [get, set] |
int | TotalModuleCount [get, set] |
bool | AppendToReachTotalModuleCount [get, set] |
float | MinHallwayLength [get, set] |
bool | AlwaysDestructible [get, set] |
bool | AlwaysRewireable [get, set] |
bool | AllowStealing [get, set] |
bool | SpawnCrewInsideOutpost [get, set] |
bool | LockUnusedDoors [get, set] |
bool | RemoveUnusedGaps [get, set] |
bool | DrawBehindSubs [get, set] |
float | MinWaterPercentage [get, set] |
float | MaxWaterPercentage [get, set] |
LevelData.? LevelType | LevelType [get, set] |
string | ReplaceInRadiation [get, set] |
ContentPath | OutpostFilePath [get, set] |
IReadOnlyList< ModuleCount > | ModuleCounts [get] |
Dictionary< Identifier, SerializableProperty > | SerializableProperties [get] |
Properties inherited from Barotrauma.PrefabWithUintIdentifier | |
UInt32 | UintIdentifier [get, set] |
Properties inherited from Barotrauma.Prefab | |
ContentPackage? | ContentPackage [get] |
ContentPath | FilePath [get] |
Properties inherited from Barotrauma.ISerializableEntity | |
string | Name [get] |
Dictionary< Identifier, SerializableProperty > | SerializableProperties [get] |
Additional Inherited Members | |
Public Attributes inherited from Barotrauma.Prefab | |
readonly Identifier | Identifier |
readonly ContentFile | ContentFile |
Protected Member Functions inherited from Barotrauma.PrefabWithUintIdentifier | |
PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
Protected Member Functions inherited from Barotrauma.Prefab | |
virtual Identifier | DetermineIdentifier (XElement element) |
Definition at line 23 of file RuinGenerationParams.cs.
Barotrauma.RuinGeneration.RuinGenerationParams.RuinGenerationParams | ( | ContentXElement | element, |
RuinConfigFile | file | ||
) |
Definition at line 33 of file RuinGenerationParams.cs.
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virtual |
Implements Barotrauma.Prefab.
Definition at line 68 of file RuinGenerationParams.cs.
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static |
Definition at line 35 of file RuinGenerationParams.cs.
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static |
Definition at line 25 of file RuinGenerationParams.cs.
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getset |
Definition at line 31 of file RuinGenerationParams.cs.
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get |
Definition at line 28 of file RuinGenerationParams.cs.