Barotrauma Client Doc
Barotrauma.SpriteDeformations.PositionalDeformation Member List

This is the complete list of members for Barotrauma.SpriteDeformations.PositionalDeformation, including all inherited members.

Deform(Vector2 worldPosition, Vector2 amount, float deltaTime, Matrix transformMatrix)Barotrauma.SpriteDeformations.PositionalDeformation
DeformationBarotrauma.SpriteDeformations.SpriteDeformationprotected
DeformationBlendMode enum nameBarotrauma.SpriteDeformations.SpriteDeformation
DeformationTypesBarotrauma.SpriteDeformations.SpriteDeformationstatic
GetDeformation(out Vector2[,] deformation, out float multiplier, bool inverse)Barotrauma.SpriteDeformations.PositionalDeformationprotectedvirtual
Barotrauma::SpriteDeformations::SpriteDeformation.GetDeformation(IEnumerable< SpriteDeformation > animations, Vector2 scale, bool inverseY=false)Barotrauma.SpriteDeformations.SpriteDeformationstatic
Load(string deformationType, string parentDebugName)Barotrauma.SpriteDeformations.SpriteDeformationstatic
Load(XElement element, string parentDebugName)Barotrauma.SpriteDeformations.SpriteDeformationstatic
ParamsBarotrauma.SpriteDeformations.SpriteDeformation
PhaseBarotrauma.SpriteDeformations.SpriteDeformation
PositionalDeformation(XElement element)Barotrauma.SpriteDeformations.PositionalDeformation
ReactionType enum nameBarotrauma.SpriteDeformations.PositionalDeformation
ResolutionBarotrauma.SpriteDeformations.SpriteDeformation
Save(XElement element)Barotrauma.SpriteDeformations.SpriteDeformationvirtual
SetResolution(Point resolution)Barotrauma.SpriteDeformations.SpriteDeformation
SpriteDeformation(XElement element, SpriteDeformationParams deformationParams)Barotrauma.SpriteDeformations.SpriteDeformationprotected
SyncBarotrauma.SpriteDeformations.SpriteDeformation
TypeBarotrauma.SpriteDeformations.PositionalDeformation
TypeNameBarotrauma.SpriteDeformations.SpriteDeformation
Update(float deltaTime)Barotrauma.SpriteDeformations.PositionalDeformationvirtual