Barotrauma Client Doc
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Unlocks a talent, or multiple talents when the effect executes. Only valid if the target is a character or a limb. More...
Public Member Functions | |
GiveTalentInfo (XElement element, string _) | |
Public Attributes | |
Identifier[] | TalentIdentifiers |
The identifier(s) of the talents that should be unlocked. More... | |
bool | GiveRandom |
If true and there's multiple identifiers defined, a random one will be chosen instead of unlocking all of them. More... | |
Unlocks a talent, or multiple talents when the effect executes. Only valid if the target is a character or a limb.
Definition at line 299 of file BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs.
Barotrauma.StatusEffect.GiveTalentInfo.GiveTalentInfo | ( | XElement | element, |
string | _ | ||
) |
Definition at line 310 of file BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs.
bool Barotrauma.StatusEffect.GiveTalentInfo.GiveRandom |
If true and there's multiple identifiers defined, a random one will be chosen instead of unlocking all of them.
Definition at line 308 of file BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs.
Identifier [] Barotrauma.StatusEffect.GiveTalentInfo.TalentIdentifiers |
The identifier(s) of the talents that should be unlocked.
Definition at line 304 of file BarotraumaShared/SharedSource/StatusEffects/StatusEffect.cs.