Barotrauma Client Doc
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Public Types | |
enum class | StoreTab { Buy , Sell , SellSub } |
Public Member Functions | |
Store (CampaignUI campaignUI, GUIComponent parentComponent) | |
void | SelectStore (Character merchant) |
void | Refresh (bool updateOwned=true) |
void | RefreshItemsToSell () |
void | RefreshItemsToSellFromSub () |
void | OnDeselected () |
void | Update (float deltaTime) |
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strong |
Barotrauma.Store.Store | ( | CampaignUI | campaignUI, |
GUIComponent | parentComponent | ||
) |