Barotrauma Client Doc
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Public Member Functions | |
int | GetPrice (Location location=null) |
SwappableItem (ContentXElement element) | |
Public Attributes | |
readonly bool | CanBeBought |
readonly Identifier | ReplacementOnUninstall |
string | SpawnWithId |
string | SwapIdentifier |
readonly Vector2 | SwapOrigin |
List<(Identifier requiredTag, Identifier swapTo)> | ConnectedItemsToSwap = new List<(Identifier requiredTag, Identifier swapTo)>() |
readonly Sprite | SchematicSprite |
Properties | |
int | BasePrice [get] |
Definition at line 421 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
Barotrauma.SwappableItem.SwappableItem | ( | ContentXElement | element | ) |
Definition at line 445 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
int Barotrauma.SwappableItem.GetPrice | ( | Location | location = null | ) |
Definition at line 439 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly bool Barotrauma.SwappableItem.CanBeBought |
Definition at line 425 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
List<(Identifier requiredTag, Identifier swapTo)> Barotrauma.SwappableItem.ConnectedItemsToSwap = new List<(Identifier requiredTag, Identifier swapTo)>() |
Definition at line 435 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly Identifier Barotrauma.SwappableItem.ReplacementOnUninstall |
Definition at line 427 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly Sprite Barotrauma.SwappableItem.SchematicSprite |
Definition at line 437 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
string Barotrauma.SwappableItem.SpawnWithId |
Definition at line 429 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
string Barotrauma.SwappableItem.SwapIdentifier |
Definition at line 431 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly Vector2 Barotrauma.SwappableItem.SwapOrigin |
Definition at line 433 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
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get |
Definition at line 423 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.