Barotrauma Client Doc
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Public Member Functions | |
TalentPrefab (ContentXElement element, TalentsFile file) | |
override void | Dispose () |
Public Member Functions inherited from Barotrauma.Prefab | |
Prefab (ContentFile file, Identifier identifier) | |
Prefab (ContentFile file, ContentXElement element) | |
Public Attributes | |
bool | AbilityEffectsStackWithSameTalent |
When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one. More... | |
readonly Sprite | Icon |
readonly Option< Color > | ColorOverride |
readonly ImmutableHashSet< TalentMigration > | Migrations |
Public Attributes inherited from Barotrauma.Prefab | |
readonly Identifier | Identifier |
readonly ContentFile | ContentFile |
Static Public Attributes | |
static readonly PrefabCollection< TalentPrefab > | TalentPrefabs = new PrefabCollection<TalentPrefab>() |
Static Public Attributes inherited from Barotrauma.Prefab | |
static readonly ImmutableHashSet< Type > | Types |
Properties | |
string | OriginalName [get] |
LocalizedString | DisplayName [get] |
LocalizedString | Description [get] |
ContentXElement | ConfigElement [get] |
Properties inherited from Barotrauma.PrefabWithUintIdentifier | |
UInt32 | UintIdentifier [get, set] |
Properties inherited from Barotrauma.Prefab | |
ContentPackage? | ContentPackage [get] |
ContentPath | FilePath [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from Barotrauma.Prefab | |
static void | DisallowCallFromConstructor () |
Protected Member Functions inherited from Barotrauma.PrefabWithUintIdentifier | |
PrefabWithUintIdentifier (ContentFile file, Identifier identifier) | |
PrefabWithUintIdentifier (ContentFile file, ContentXElement element) | |
Protected Member Functions inherited from Barotrauma.Prefab | |
virtual Identifier | DetermineIdentifier (XElement element) |
Definition at line 10 of file TalentPrefab.cs.
Barotrauma.TalentPrefab.TalentPrefab | ( | ContentXElement | element, |
TalentsFile | file | ||
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Definition at line 39 of file TalentPrefab.cs.
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virtual |
Implements Barotrauma.Prefab.
Definition at line 108 of file TalentPrefab.cs.
bool Barotrauma.TalentPrefab.AbilityEffectsStackWithSameTalent |
When set to false the AbilityEffects of multiple of the same talent will not be checked and only the first one.
Definition at line 21 of file TalentPrefab.cs.
readonly Option<Color> Barotrauma.TalentPrefab.ColorOverride |
Definition at line 26 of file TalentPrefab.cs.
readonly Sprite Barotrauma.TalentPrefab.Icon |
Definition at line 23 of file TalentPrefab.cs.
readonly ImmutableHashSet<TalentMigration> Barotrauma.TalentPrefab.Migrations |
Definition at line 31 of file TalentPrefab.cs.
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static |
Definition at line 29 of file TalentPrefab.cs.
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get |
Definition at line 33 of file TalentPrefab.cs.
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get |
Definition at line 16 of file TalentPrefab.cs.
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get |
Definition at line 14 of file TalentPrefab.cs.
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get |
Definition at line 12 of file TalentPrefab.cs.