Barotrauma Client Doc
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This is the complete list of members for Barotrauma.WreckAI, including all inherited members.
ClientEventRead(IReadMessage msg, float sendingTime) | Barotrauma.WreckAI | |
Config | Barotrauma.WreckAI | |
Create(Submarine wreck) | Barotrauma.WreckAI | static |
FriendlyTag (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | |
IsAlive | Barotrauma.WreckAI | |
Kill() | Barotrauma.WreckAI | |
LoadAllTurrets() | Barotrauma.WreckAI | protected |
LoadTurret(Turret turret, Func< ItemPrefab, bool > ammoFilter=null) (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | protected |
OperateTurrets(float deltaTime, Identifier friendlyTag) (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | protected |
Remove() | Barotrauma.WreckAI | |
RemoveThalamusItems(Submarine wreck) | Barotrauma.WreckAI | static |
Submarine (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | |
SubmarineTurretAI(Submarine submarine, Identifier friendlyTag=default) (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | |
turrets (defined in Barotrauma.SubmarineTurretAI) | Barotrauma.SubmarineTurretAI | protected |
Update(float deltaTime) | Barotrauma.WreckAI |