Barotrauma Client Doc
Barotrauma.WreckAIConfigFile Class Reference
Inheritance diagram for Barotrauma.WreckAIConfigFile:
Barotrauma.GenericPrefabFile< WreckAIConfig >

Public Member Functions

 WreckAIConfigFile (ContentPackage contentPackage, ContentPath path)
 
- Public Member Functions inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
override sealed void LoadFile ()
 
override sealed void UnloadFile ()
 
sealed override void Sort ()
 

Protected Member Functions

override bool MatchesSingular (Identifier identifier)
 
override bool MatchesPlural (Identifier identifier)
 
override WreckAIConfig CreatePrefab (ContentXElement element)
 
- Protected Member Functions inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
 GenericPrefabFile (ContentPackage contentPackage, ContentPath path)
 

Properties

override PrefabCollection< WreckAIConfigPrefabs [get]
 
- Properties inherited from Barotrauma.GenericPrefabFile< WreckAIConfig >
abstract PrefabCollection< T > Prefabs [get]
 

Detailed Description

Definition at line 6 of file WreckAIConfigFile.cs.

Constructor & Destructor Documentation

◆ WreckAIConfigFile()

Barotrauma.WreckAIConfigFile.WreckAIConfigFile ( ContentPackage  contentPackage,
ContentPath  path 
)

Definition at line 8 of file WreckAIConfigFile.cs.

Member Function Documentation

◆ CreatePrefab()

override WreckAIConfig Barotrauma.WreckAIConfigFile.CreatePrefab ( ContentXElement  element)
protectedvirtual

◆ MatchesPlural()

override bool Barotrauma.WreckAIConfigFile.MatchesPlural ( Identifier  identifier)
protectedvirtual

◆ MatchesSingular()

override bool Barotrauma.WreckAIConfigFile.MatchesSingular ( Identifier  identifier)
protectedvirtual

Property Documentation

◆ Prefabs

override PrefabCollection<WreckAIConfig> Barotrauma.WreckAIConfigFile.Prefabs
getprotected

Definition at line 12 of file WreckAIConfigFile.cs.