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| TeleportAction (ScriptedEvent parentEvent, ContentXElement element) |
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override void | Update (float deltaTime) |
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override bool | IsFinished (ref string goToLabel) |
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override void | Reset () |
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Definition at line 3 of file TeleportAction.cs.
◆ TeleportPosition
◆ TeleportAction()
TeleportAction.TeleportAction |
( |
ScriptedEvent |
parentEvent, |
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ContentXElement |
element |
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) |
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◆ IsFinished()
override bool TeleportAction.IsFinished |
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ref string |
goToLabel | ) |
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◆ Reset()
override void TeleportAction.Reset |
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| ) |
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◆ Update()
override void TeleportAction.Update |
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float |
deltaTime | ) |
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◆ Position
◆ SpawnPointTag
string TeleportAction.SpawnPointTag |
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getset |
◆ SpawnType
SpawnType TeleportAction.SpawnType |
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getset |
◆ TargetTag
Identifier TeleportAction.TargetTag |
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getset |