Definition at line 207 of file FishAnimations.cs.
◆ Flip
bool Barotrauma.IFishAnimation.Flip |
|
getset |
◆ FlipCooldown
float Barotrauma.IFishAnimation.FlipCooldown |
|
getset |
◆ FlipDelay
float Barotrauma.IFishAnimation.FlipDelay |
|
getset |
◆ FootAngles
string Barotrauma.IFishAnimation.FootAngles |
|
getset |
◆ FootAnglesInRadians
Dictionary<int, float> Barotrauma.IFishAnimation.FootAnglesInRadians |
|
getset |
◆ TailAngle
float Barotrauma.IFishAnimation.TailAngle |
|
getset |
◆ TailAngleInRadians
float Barotrauma.IFishAnimation.TailAngleInRadians |
|
get |
◆ TailTorque
float Barotrauma.IFishAnimation.TailTorque |
|
getset |