Barotrauma Client Doc
Barotrauma.IHumanAnimation Interface Reference
Inheritance diagram for Barotrauma.IHumanAnimation:
Barotrauma.HumanGroundedParams Barotrauma.HumanSwimParams Barotrauma.HumanCrouchParams Barotrauma.HumanRunParams Barotrauma.HumanWalkParams Barotrauma.HumanSwimFastParams Barotrauma.HumanSwimSlowParams

Properties

float FootAngle [get, set]
 
float FootAngleInRadians [get]
 
float ArmMoveStrength [get, set]
 
float HandMoveStrength [get, set]
 
bool FixedHeadAngle [get, set]
 

Detailed Description

Definition at line 167 of file HumanoidAnimations.cs.

Property Documentation

◆ ArmMoveStrength

float Barotrauma.IHumanAnimation.ArmMoveStrength
getset

Definition at line 172 of file HumanoidAnimations.cs.

◆ FixedHeadAngle

bool Barotrauma.IHumanAnimation.FixedHeadAngle
getset

Definition at line 176 of file HumanoidAnimations.cs.

◆ FootAngle

float Barotrauma.IHumanAnimation.FootAngle
getset

Definition at line 169 of file HumanoidAnimations.cs.

◆ FootAngleInRadians

float Barotrauma.IHumanAnimation.FootAngleInRadians
get

Definition at line 170 of file HumanoidAnimations.cs.

◆ HandMoveStrength

float Barotrauma.IHumanAnimation.HandMoveStrength
getset

Definition at line 174 of file HumanoidAnimations.cs.