Barotrauma Client Doc
EventInput.IKeyboardSubscriber Interface Reference
Inheritance diagram for EventInput.IKeyboardSubscriber:
Barotrauma.GUIDropDown Barotrauma.GUIListBox Barotrauma.GUITextBox

Public Member Functions

void ReceiveTextInput (char inputChar)
 
void ReceiveTextInput (string text)
 
void ReceiveCommandInput (char command)
 
void ReceiveSpecialInput (Keys key)
 
void ReceiveEditingInput (string text, int start, int length)
 

Properties

bool Selected [get, set]
 

Detailed Description

Definition at line 7 of file KeyboardDispatcher.cs.

Member Function Documentation

◆ ReceiveCommandInput()

void EventInput.IKeyboardSubscriber.ReceiveCommandInput ( char  command)

◆ ReceiveEditingInput()

void EventInput.IKeyboardSubscriber.ReceiveEditingInput ( string  text,
int  start,
int  length 
)

◆ ReceiveSpecialInput()

void EventInput.IKeyboardSubscriber.ReceiveSpecialInput ( Keys  key)

◆ ReceiveTextInput() [1/2]

void EventInput.IKeyboardSubscriber.ReceiveTextInput ( char  inputChar)

◆ ReceiveTextInput() [2/2]

void EventInput.IKeyboardSubscriber.ReceiveTextInput ( string  text)

Property Documentation

◆ Selected

bool EventInput.IKeyboardSubscriber.Selected
getset

Definition at line 15 of file KeyboardDispatcher.cs.