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Barotrauma Client Doc
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Public Member Functions | |
| void | ReceiveTextInput (char inputChar) |
| void | ReceiveTextInput (string text) |
| void | ReceiveCommandInput (char command) |
| void | ReceiveSpecialInput (Keys key) |
| void | ReceiveEditingInput (string text, int start, int length) |
Properties | |
| bool | Selected [get, set] |
Definition at line 7 of file KeyboardDispatcher.cs.
| void EventInput.IKeyboardSubscriber.ReceiveCommandInput | ( | char | command | ) |
Implemented in Barotrauma.GUITextBox, Barotrauma.GUIListBox, and Barotrauma.GUIDropDown.
| void EventInput.IKeyboardSubscriber.ReceiveEditingInput | ( | string | text, |
| int | start, | ||
| int | length | ||
| ) |
Implemented in Barotrauma.GUITextBox, Barotrauma.GUIListBox, and Barotrauma.GUIDropDown.
| void EventInput.IKeyboardSubscriber.ReceiveSpecialInput | ( | Keys | key | ) |
Implemented in Barotrauma.GUITextBox, Barotrauma.GUIListBox, and Barotrauma.GUIDropDown.
| void EventInput.IKeyboardSubscriber.ReceiveTextInput | ( | char | inputChar | ) |
Implemented in Barotrauma.GUITextBox, Barotrauma.GUIListBox, and Barotrauma.GUIDropDown.
| void EventInput.IKeyboardSubscriber.ReceiveTextInput | ( | string | text | ) |
Implemented in Barotrauma.GUIListBox, Barotrauma.GUIDropDown, and Barotrauma.GUITextBox.
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getset |
Definition at line 15 of file KeyboardDispatcher.cs.