Barotrauma Client Doc
Barotrauma.Character.ExecuteAttackEventData Struct Reference

Inherits Barotrauma.Character.IAttackEventData.

Public Member Functions

 ExecuteAttackEventData (Limb attackLimb, IDamageable targetEntity, Limb targetLimb, Vector2 targetSimPos)
 

Properties

EventType EventType [get]
 
Limb AttackLimb [get]
 
IDamageable TargetEntity [get]
 
Limb TargetLimb [get]
 
Vector2 TargetSimPos [get]
 

Detailed Description

Definition at line 106 of file CharacterEventData.cs.

Constructor & Destructor Documentation

◆ ExecuteAttackEventData()

Barotrauma.Character.ExecuteAttackEventData.ExecuteAttackEventData ( Limb  attackLimb,
IDamageable  targetEntity,
Limb  targetLimb,
Vector2  targetSimPos 
)

Definition at line 114 of file CharacterEventData.cs.

Property Documentation

◆ AttackLimb

Limb Barotrauma.Character.ExecuteAttackEventData.AttackLimb
get

Definition at line 109 of file CharacterEventData.cs.

◆ EventType

EventType Barotrauma.Character.ExecuteAttackEventData.EventType
get

Definition at line 108 of file CharacterEventData.cs.

◆ TargetEntity

IDamageable Barotrauma.Character.ExecuteAttackEventData.TargetEntity
get

Definition at line 110 of file CharacterEventData.cs.

◆ TargetLimb

Limb Barotrauma.Character.ExecuteAttackEventData.TargetLimb
get

Definition at line 111 of file CharacterEventData.cs.

◆ TargetSimPos

Vector2 Barotrauma.Character.ExecuteAttackEventData.TargetSimPos
get

Definition at line 112 of file CharacterEventData.cs.