Definition at line 14 of file MultiplayerPreferences.cs.
◆ JobPreference() [1/2]
Barotrauma.MultiplayerPreferences.JobPreference.JobPreference |
( |
Identifier |
jobIdentifier, |
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|
int |
variant |
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) |
| |
◆ JobPreference() [2/2]
Barotrauma.MultiplayerPreferences.JobPreference.JobPreference |
( |
XElement |
element | ) |
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◆ Equals() [1/2]
bool Barotrauma.MultiplayerPreferences.JobPreference.Equals |
( |
JobPreference |
other | ) |
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◆ Equals() [2/2]
override bool Barotrauma.MultiplayerPreferences.JobPreference.Equals |
( |
object? |
obj | ) |
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◆ GetHashCode()
override int Barotrauma.MultiplayerPreferences.JobPreference.GetHashCode |
( |
| ) |
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◆ operator!=()
◆ operator==()
◆ JobIdentifier
readonly Identifier Barotrauma.MultiplayerPreferences.JobPreference.JobIdentifier |
◆ Variant
readonly int Barotrauma.MultiplayerPreferences.JobPreference.Variant |