27 void ClientEventRead(
IReadMessage msg,
float sendingTime);
40 void ClientReadPosition(
IReadMessage msg,
float sendingTime);
Interface for entities that the clients can send events to the server
void ServerEventRead(IReadMessage msg, Client c)
Interface for entities that handle ServerNetObject.ENTITY_POSITION
void ServerWritePosition(ReadWriteMessage tempBuffer, Client c)
Interface for entities that the server can send events to the clients
void ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData=null)