|
| | TeleportAction (ScriptedEvent parentEvent, ContentXElement element) |
| |
| override void | Update (float deltaTime) |
| |
| override bool | IsFinished (ref string goToLabel) |
| |
| override void | Reset () |
| |
Definition at line 3 of file TeleportAction.cs.
◆ TeleportPosition
◆ TeleportAction()
| TeleportAction.TeleportAction |
( |
ScriptedEvent |
parentEvent, |
|
|
ContentXElement |
element |
|
) |
| |
◆ IsFinished()
| override bool TeleportAction.IsFinished |
( |
ref string |
goToLabel | ) |
|
◆ Reset()
| override void TeleportAction.Reset |
( |
| ) |
|
◆ Update()
| override void TeleportAction.Update |
( |
float |
deltaTime | ) |
|
◆ Position
◆ SpawnPointTag
| string TeleportAction.SpawnPointTag |
|
getset |
◆ SpawnType
| SpawnType TeleportAction.SpawnType |
|
getset |
◆ TargetTag
| Identifier TeleportAction.TargetTag |
|
getset |