Client LuaCsForBarotrauma
AbilityConditionRagdolled.cs
1 using System.Linq;
2 using System.Xml.Linq;
3 
4 namespace Barotrauma.Abilities
5 {
7  {
8 
9  public AbilityConditionRagdolled(CharacterTalent characterTalent, ContentXElement conditionElement) : base(characterTalent, conditionElement)
10  {
11  }
12 
13  protected override bool MatchesConditionSpecific()
14  {
15  // TODO: Should we only check whether the target is ragdolling here?
16  // Or should we use character.IsKnockedDown instead?
18  }
19  }
20 }
AbilityConditionRagdolled(CharacterTalent characterTalent, ContentXElement conditionElement)
bool IsHangingWithRope
Is hanging to something with a rope, so that can reel towards it. Currently only possible in water.