Client LuaCsForBarotrauma
AbilityConditionShipFlooded.cs
1
namespace
Barotrauma.Abilities
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{
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class
AbilityConditionShipFlooded
:
AbilityConditionDataless
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{
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private
readonly
float
floodPercentage;
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public
AbilityConditionShipFlooded
(
CharacterTalent
characterTalent
,
ContentXElement
conditionElement) : base(
characterTalent
, conditionElement)
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{
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floodPercentage = conditionElement.
GetAttributeFloat
(
"floodpercentage"
, 0f);
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}
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protected
override
bool
MatchesConditionSpecific
()
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{
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if
(!
character
.
IsInFriendlySub
) {
return
false
; }
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float
waterVolume = 0.0f, totalVolume = 0.0f;
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foreach
(
Hull
hull
in
Hull
.
HullList
)
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{
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if
(hull.
Submarine
!=
character
.
Submarine
) {
continue
; }
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waterVolume += hull.
WaterVolume
;
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totalVolume += hull.
Volume
;
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}
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return
(waterVolume / totalVolume) > floodPercentage;
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}
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}
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}
Barotrauma.Abilities.AbilityConditionDataless
Definition:
AbilityConditionDataless.cs:4
Barotrauma.Abilities.AbilityCondition.character
Character character
Definition:
AbilityCondition.cs:9
Barotrauma.Abilities.AbilityCondition.characterTalent
CharacterTalent characterTalent
Definition:
AbilityCondition.cs:8
Barotrauma.Abilities.AbilityConditionShipFlooded
Definition:
AbilityConditionShipFlooded.cs:4
Barotrauma.Abilities.AbilityConditionShipFlooded.AbilityConditionShipFlooded
AbilityConditionShipFlooded(CharacterTalent characterTalent, ContentXElement conditionElement)
Definition:
AbilityConditionShipFlooded.cs:6
Barotrauma.Abilities.AbilityConditionShipFlooded.MatchesConditionSpecific
override bool MatchesConditionSpecific()
Definition:
AbilityConditionShipFlooded.cs:11
Barotrauma.Character.IsInFriendlySub
bool IsInFriendlySub
Definition:
BarotraumaShared/SharedSource/Characters/Character.cs:1231
Barotrauma.CharacterTalent
Definition:
CharacterTalent.cs:8
Barotrauma.ContentXElement
Definition:
ContentXElement.cs:13
Barotrauma.ContentXElement.GetAttributeFloat
float GetAttributeFloat(string key, float def)
Barotrauma.Entity.Submarine
Submarine Submarine
Definition:
Entity.cs:53
Barotrauma.Hull
Definition:
BarotraumaShared/SharedSource/Map/Hull.cs:115
Barotrauma.Hull.HullList
static readonly List< Hull > HullList
Definition:
BarotraumaShared/SharedSource/Map/Hull.cs:116
Barotrauma.Hull.Volume
float Volume
Definition:
BarotraumaShared/SharedSource/Map/Hull.cs:373
Barotrauma.Hull.WaterVolume
float WaterVolume
Definition:
BarotraumaShared/SharedSource/Map/Hull.cs:300
Barotrauma.Abilities
Definition:
AbilityCondition.cs:5
Barotrauma
BarotraumaShared
SharedSource
Characters
Talents
Abilities
AbilityConditionals
AbilityConditionDataless
AbilityConditionShipFlooded.cs
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