15 base.Update(characterHealth, targetLimb, deltaTime);
A special affliction type that increases the character's Bloodloss affliction with a rate relative to...
AfflictionBleeding(AfflictionPrefab prefab, float strength)
override void Update(CharacterHealth characterHealth, Limb targetLimb, float deltaTime)
Character Source
Which character gave this affliction
readonly AfflictionPrefab Prefab
AfflictionPrefab is a prefab that defines a type of affliction that can be applied to a character....
Affliction BloodlossAffliction
float GetResistance(AfflictionPrefab afflictionPrefab, LimbType limbType)
How much resistance all the afflictions the character has give to the specified affliction?