Client LuaCsForBarotrauma
BarotraumaClient/ClientSource/Events/Missions/CombatMission.cs
1 namespace Barotrauma
2 {
3  partial class CombatMission : Mission
4  {
5  public override LocalizedString Description
6  {
7  get
8  {
9  if (descriptions == null) { return ""; }
10 
11  if (GameMain.Client?.Character == null)
12  {
13  //non-team-specific description
14  return descriptions[0];
15  }
16 
17  //team specific
18  return descriptions[GameMain.Client.Character.TeamID == CharacterTeamType.Team1 ? 1 : 2];
19  }
20  }
21 
22  public override bool DisplayAsCompleted => false;
23  public override bool DisplayAsFailed => false;
24  }
25 }
static GameClient Client
Definition: GameMain.cs:188