Client LuaCsForBarotrauma
CharacterCampaignData.cs
1 using System.Xml.Linq;
3 
4 namespace Barotrauma
5 {
6  partial class CharacterCampaignData
7  {
8  public readonly CharacterInfo CharacterInfo;
9 
10  public readonly string Name;
11 
12  public readonly Address ClientAddress;
13  public readonly Option<AccountId> AccountId;
14 
15  private XElement itemData;
16  private XElement healthData;
17  public XElement OrderData { get; private set; }
18  public XElement WalletData;
19  }
20 }
readonly Option< AccountId > AccountId
readonly CharacterInfo CharacterInfo
Stores information about the Character that is needed between rounds in the menu etc....