15 public new T
Endpoint => (base.Endpoint as T)!;
27 [Obsolete(
"TODO: this doesn't belong in layer 1")]
abstract string StringRepresentation
NetworkConnection(Endpoint endpoint)
sealed override string ToString()
LanguageIdentifier Language
NetworkConnection(T endpoint)
void SetAccountInfo(AccountInfo newInfo)
const double TimeoutThresholdInGame
NetworkConnectionStatus Status
readonly Endpoint Endpoint
bool EndpointMatches(Endpoint endPoint)
const double TimeoutThreshold
static readonly AccountInfo None