Client LuaCsForBarotrauma
ShipIssueWorkerPowerUpReactor.cs
2 
3 namespace Barotrauma
4 {
6  {
8 
9  public override void CalculateImportanceSpecific()
10  {
11  if (TargetItem.Condition <= 0f) { return; }
12 
13  if (TargetItemComponent is Reactor reactor && -reactor.CurrPowerConsumption < float.Epsilon)
14  {
15  Importance = 40f;
16  }
17  }
18  }
19 }
ItemComponent TargetItemComponent
readonly ShipCommandManager shipCommandManager
ShipIssueWorkerPowerUpReactor(ShipCommandManager shipCommandManager, Order order)