Client LuaCsForBarotrauma
TutorialMode.cs
2 
3 namespace Barotrauma
4 {
6  {
7  public Tutorial Tutorial;
8 
9  public override bool Paused => Tutorial.Paused;
10 
12 
13  public override void Start()
14  {
15  base.Start();
17  foreach (Item item in Item.ItemList)
18  {
19  //don't consider the items to belong in the outpost to prevent the stealing icon from showing
20  item.SpawnedInCurrentOutpost = false;
21  }
22  }
23 
24  public override void Update(float deltaTime)
25  {
26  base.Update(deltaTime);
27  Tutorial.Update();
28  }
29  }
30 }
static GameSession?? GameSession
Definition: GameMain.cs:88
static readonly List< Item > ItemList
override bool Paused
Definition: TutorialMode.cs:9
override void Update(float deltaTime)
Definition: TutorialMode.cs:24
TutorialMode(GameModePreset preset)
Definition: TutorialMode.cs:11
override void Start()
Definition: TutorialMode.cs:13