Barotrauma Client Doc
Barotrauma.TutorialMode Class Reference
Inheritance diagram for Barotrauma.TutorialMode:
Barotrauma.GameMode

Public Member Functions

 TutorialMode (GameModePreset preset)
 
override void Start ()
 
override void Update (float deltaTime)
 
- Public Member Functions inherited from Barotrauma.GameMode
virtual void UpdateWhilePaused (float deltaTime)
 
 GameMode (GameModePreset preset)
 
virtual void ShowStartMessage ()
 
virtual void AddExtraMissions (LevelData levelData)
 
virtual void AddToGUIUpdateList ()
 
virtual void End (CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None)
 
virtual void Remove ()
 
virtual void HUDScaleChanged ()
 
virtual void Draw (SpriteBatch spriteBatch)
 

Public Attributes

Tutorial Tutorial
 

Properties

override bool Paused [get]
 
- Properties inherited from Barotrauma.GameMode
CrewManagerCrewManager [get]
 
virtual IEnumerable< MissionMissions [get]
 
bool IsSinglePlayer [get]
 
LocalizedString Name [get]
 
virtual bool Paused [get]
 
GameModePreset Preset [get]
 

Additional Inherited Members

- Static Public Attributes inherited from Barotrauma.GameMode
static List< GameModePresetPresetList = new List<GameModePreset>()
 
- Protected Attributes inherited from Barotrauma.GameMode
DateTime startTime
 
GameModePreset preset
 

Detailed Description

Definition at line 5 of file TutorialMode.cs.

Constructor & Destructor Documentation

◆ TutorialMode()

Barotrauma.TutorialMode.TutorialMode ( GameModePreset  preset)

Definition at line 11 of file TutorialMode.cs.

Member Function Documentation

◆ Start()

override void Barotrauma.TutorialMode.Start ( )
virtual

Reimplemented from Barotrauma.GameMode.

Definition at line 13 of file TutorialMode.cs.

◆ Update()

override void Barotrauma.TutorialMode.Update ( float  deltaTime)
virtual

Reimplemented from Barotrauma.GameMode.

Definition at line 24 of file TutorialMode.cs.

Member Data Documentation

◆ Tutorial

Tutorial Barotrauma.TutorialMode.Tutorial

Definition at line 7 of file TutorialMode.cs.

Property Documentation

◆ Paused

override bool Barotrauma.TutorialMode.Paused
get

Definition at line 9 of file TutorialMode.cs.