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Barotrauma Client Doc
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Public Member Functions | |
| TutorialMode (GameModePreset preset) | |
| override void | Start () |
| override void | Update (float deltaTime) |
Public Member Functions inherited from Barotrauma.GameMode | |
| virtual void | UpdateWhilePaused (float deltaTime) |
| GameMode (GameModePreset preset) | |
| virtual void | ShowStartMessage () |
| virtual void | AddExtraMissions (LevelData levelData) |
| virtual void | AddToGUIUpdateList () |
| virtual void | End (CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None) |
| virtual void | Remove () |
| virtual void | HUDScaleChanged () |
| virtual void | Draw (SpriteBatch spriteBatch) |
Public Attributes | |
| Tutorial | Tutorial |
Properties | |
| override bool | Paused [get] |
Properties inherited from Barotrauma.GameMode | |
| CrewManager? | CrewManager [get] |
| virtual IEnumerable< Mission > | Missions [get] |
| bool | IsSinglePlayer [get] |
| LocalizedString | Name [get] |
| virtual bool | Paused [get] |
| GameModePreset | Preset [get] |
Additional Inherited Members | |
Static Public Attributes inherited from Barotrauma.GameMode | |
| static List< GameModePreset > | PresetList = new List<GameModePreset>() |
Protected Attributes inherited from Barotrauma.GameMode | |
| DateTime | startTime |
| GameModePreset | preset |
Definition at line 5 of file TutorialMode.cs.
| Barotrauma.TutorialMode.TutorialMode | ( | GameModePreset | preset | ) |
Definition at line 11 of file TutorialMode.cs.
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virtual |
Reimplemented from Barotrauma.GameMode.
Definition at line 13 of file TutorialMode.cs.
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virtual |
Reimplemented from Barotrauma.GameMode.
Definition at line 24 of file TutorialMode.cs.
| Tutorial Barotrauma.TutorialMode.Tutorial |
Definition at line 7 of file TutorialMode.cs.
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get |
Definition at line 9 of file TutorialMode.cs.