Barotrauma Client Doc
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Public Member Functions | |
TutorialMode (GameModePreset preset) | |
override void | Start () |
override void | Update (float deltaTime) |
Public Member Functions inherited from Barotrauma.GameMode | |
virtual void | UpdateWhilePaused (float deltaTime) |
GameMode (GameModePreset preset) | |
virtual void | ShowStartMessage () |
virtual void | AddExtraMissions (LevelData levelData) |
virtual void | AddToGUIUpdateList () |
virtual void | End (CampaignMode.TransitionType transitionType=CampaignMode.TransitionType.None) |
virtual void | Remove () |
virtual void | HUDScaleChanged () |
virtual void | Draw (SpriteBatch spriteBatch) |
Public Attributes | |
Tutorial | Tutorial |
Properties | |
override bool | Paused [get] |
Properties inherited from Barotrauma.GameMode | |
CrewManager? | CrewManager [get] |
virtual IEnumerable< Mission > | Missions [get] |
bool | IsSinglePlayer [get] |
LocalizedString | Name [get] |
virtual bool | Paused [get] |
GameModePreset | Preset [get] |
Additional Inherited Members | |
Static Public Attributes inherited from Barotrauma.GameMode | |
static List< GameModePreset > | PresetList = new List<GameModePreset>() |
Protected Attributes inherited from Barotrauma.GameMode | |
DateTime | startTime |
GameModePreset | preset |
Definition at line 5 of file TutorialMode.cs.
Barotrauma.TutorialMode.TutorialMode | ( | GameModePreset | preset | ) |
Definition at line 11 of file TutorialMode.cs.
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virtual |
Reimplemented from Barotrauma.GameMode.
Definition at line 13 of file TutorialMode.cs.
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virtual |
Reimplemented from Barotrauma.GameMode.
Definition at line 24 of file TutorialMode.cs.
Tutorial Barotrauma.TutorialMode.Tutorial |
Definition at line 7 of file TutorialMode.cs.
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get |
Definition at line 9 of file TutorialMode.cs.