|
Barotrauma Client Doc
|
Public Member Functions | |
| AIObjectiveExtinguishFires (Character character, AIObjectiveManager objectiveManager, float priorityModifier=1) | |
Public Member Functions inherited from Barotrauma.AIObjectiveLoop< Hull > | |
| bool | AddTarget (T target) |
| AIObjectiveLoop (Character character, AIObjectiveManager objectiveManager, float priorityModifier, Identifier option=default) | |
| override void | Update (float deltaTime) |
| override void | Reset () |
Static Public Member Functions | |
| static float | GetFireSeverity (Hull hull) |
| 0-1 based on the horizontal size of all of the fires in the hull. More... | |
| static bool | IsValidTarget (Hull hull, Character character) |
Protected Member Functions | |
| override bool | Filter (Hull hull) |
| override float | TargetEvaluation () |
| override IEnumerable< Hull > | GetList () |
| List of all possible items of the specified type. Used for filtering the removed objectives. More... | |
| override AIObjective | ObjectiveConstructor (Hull target) |
| override void | OnObjectiveCompleted (AIObjective objective, Hull target) |
Protected Member Functions inherited from Barotrauma.AIObjectiveLoop< Hull > | |
| override void | Act (float deltaTime) |
| override bool | CheckObjectiveSpecific () |
| override float | GetPriority () |
| void | UpdateTargets () |
| virtual void | FindTargets () |
| virtual void | CreateObjectives () |
| abstract void | OnObjectiveCompleted (AIObjective objective, T target) |
| abstract AIObjective | ObjectiveConstructor (T target) |
| abstract bool | Filter (T target) |
Properties | |
| override Identifier | Identifier = "extinguish fires".ToIdentifier() [get, set] |
| override bool | ForceRun [get] |
| override bool | AllowInAnySub [get] |
Properties inherited from Barotrauma.AIObjectiveLoop< Hull > | |
| HashSet< T > | Targets [get] |
| Dictionary< T, AIObjective > | Objectives [get] |
| virtual float | TargetUpdateTimeMultiplier [get] |
| virtual float | IgnoreListClearInterval [get] |
| HashSet< T > | ReportedTargets [get] |
| override bool | CanBeCompleted [get] |
| override bool | AbandonWhenCannotCompleteSubjectives [get] |
| override bool | AllowSubObjectiveSorting [get] |
| override bool | AllowWhileHandcuffed [get] |
| virtual bool | InverseTargetEvaluation [get] |
| virtual bool | ResetWhenClearingIgnoreList [get] |
| virtual bool | ForceOrderPriority [get] |
| virtual int | MaxTargets [get] |
| override bool | IsLoop [get, set] |
Additional Inherited Members | |
Protected Attributes inherited from Barotrauma.AIObjectiveLoop< Hull > | |
| HashSet< T > | ignoreList |
| float | targetUpdateTimer |
Definition at line 9 of file AIObjectiveExtinguishFires.cs.
| Barotrauma.AIObjectiveExtinguishFires.AIObjectiveExtinguishFires | ( | Character | character, |
| AIObjectiveManager | objectiveManager, | ||
| float | priorityModifier = 1 |
||
| ) |
Definition at line 15 of file AIObjectiveExtinguishFires.cs.
|
protected |
|
static |
0-1 based on the horizontal size of all of the fires in the hull.
|
protectedvirtual |
List of all possible items of the specified type. Used for filtering the removed objectives.
Implements Barotrauma.AIObjectiveLoop< Hull >.
|
static |
Definition at line 38 of file AIObjectiveExtinguishFires.cs.
|
protected |
|
protected |
|
protectedvirtual |
Implements Barotrauma.AIObjectiveLoop< Hull >.
|
get |
Definition at line 13 of file AIObjectiveExtinguishFires.cs.
|
get |
Definition at line 12 of file AIObjectiveExtinguishFires.cs.
|
getset |
Definition at line 11 of file AIObjectiveExtinguishFires.cs.