Barotrauma Client Doc
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Public Member Functions | |
AbilityConditionNoCrewDied (CharacterTalent characterTalent, ContentXElement conditionElement) | |
Public Member Functions inherited from Barotrauma.Abilities.AbilityConditionDataless | |
AbilityConditionDataless (CharacterTalent characterTalent, ContentXElement conditionElement) | |
override bool | MatchesCondition () |
override bool | MatchesCondition (AbilityObject abilityObject) |
Public Member Functions inherited from Barotrauma.Abilities.AbilityCondition | |
AbilityCondition (CharacterTalent characterTalent, ContentXElement conditionElement) | |
Public Attributes | |
bool | assistantsDontCount |
Protected Member Functions | |
override bool | MatchesConditionSpecific () |
Protected Member Functions inherited from Barotrauma.Abilities.AbilityCondition | |
List< TargetType > | ParseTargetTypes (string[] targetTypeStrings) |
bool | IsViableTarget (IEnumerable< TargetType > targetTypes, Character targetCharacter) |
Additional Inherited Members | |
Protected Types inherited from Barotrauma.Abilities.AbilityCondition | |
enum class | TargetType { Any = 0 , Enemy = 1 , Ally = 2 , NotSelf = 3 , Alive = 4 , Monster = 5 , InFriendlySubmarine = 6 } |
Protected Attributes inherited from Barotrauma.Abilities.AbilityCondition | |
CharacterTalent | characterTalent |
Character | character |
bool | invert |
Properties inherited from Barotrauma.Abilities.AbilityCondition | |
virtual bool | AllowClientSimulation [get] |
Definition at line 3 of file AbilityConditionNoCrewDied.cs.
Barotrauma.Abilities.AbilityConditionNoCrewDied.AbilityConditionNoCrewDied | ( | CharacterTalent | characterTalent, |
ContentXElement | conditionElement | ||
) |
Definition at line 7 of file AbilityConditionNoCrewDied.cs.
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protectedvirtual |
Implements Barotrauma.Abilities.AbilityConditionDataless.
Definition at line 12 of file AbilityConditionNoCrewDied.cs.
bool Barotrauma.Abilities.AbilityConditionNoCrewDied.assistantsDontCount |
Definition at line 5 of file AbilityConditionNoCrewDied.cs.