Barotrauma Client Doc
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Public Member Functions | |
override string | ToString () |
Event (EventPrefab prefab) | |
virtual IEnumerable< ContentFile > | GetFilesToPreload () |
virtual void | Init (EventSet parentSet=null) |
virtual string | GetDebugInfo () |
virtual void | Update (float deltaTime) |
virtual void | Finish () |
virtual bool | LevelMeetsRequirements () |
Public Attributes | |
int | RandomSeed |
Func< Level.InterestingPosition, bool > | SpawnPosFilter |
Protected Attributes | |
bool | isFinished |
readonly EventPrefab | prefab |
Properties | |
EventPrefab | Prefab [get] |
EventSet | ParentSet [get] |
bool | IsFinished [get] |
virtual Vector2 | DebugDrawPos [get] |
Events | |
Action | Finished |
Barotrauma.Event.Event | ( | EventPrefab | prefab | ) |
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virtual |
Reimplemented in Barotrauma.ScriptedEvent.
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virtual |
Reimplemented in Barotrauma.ScriptedEvent, Barotrauma.MonsterEvent, and Barotrauma.ArtifactEvent.
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virtual |
Reimplemented in Barotrauma.MonsterEvent.
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virtual |
Reimplemented in Barotrauma.MonsterEvent, Barotrauma.MalfunctionEvent, and Barotrauma.ArtifactEvent.
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virtual |
Reimplemented in Barotrauma.ScriptedEvent.
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virtual |
Reimplemented in Barotrauma.ScriptedEvent, Barotrauma.MonsterEvent, Barotrauma.MalfunctionEvent, and Barotrauma.ArtifactEvent.
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protected |
Func<Level.InterestingPosition, bool> Barotrauma.Event.SpawnPosFilter |
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get |