Definition at line 10 of file VoipClient.cs.
◆ VoipClient()
Barotrauma.Networking.VoipClient.VoipClient |
( |
GameClient |
gClient, |
|
|
ClientPeer |
nClient |
|
) |
| |
◆ Dispose()
void Barotrauma.Networking.VoipClient.Dispose |
( |
| ) |
|
◆ Read()
void Barotrauma.Networking.VoipClient.Read |
( |
IReadMessage |
msg | ) |
|
◆ RegisterQueue()
void Barotrauma.Networking.VoipClient.RegisterQueue |
( |
VoipQueue |
queue | ) |
|
◆ SendToServer()
void Barotrauma.Networking.VoipClient.SendToServer |
( |
| ) |
|
◆ UnregisterQueue()
void Barotrauma.Networking.VoipClient.UnregisterQueue |
( |
VoipQueue |
queue | ) |
|
◆ UpdateVoiceIndicator()
static void Barotrauma.Networking.VoipClient.UpdateVoiceIndicator |
( |
GUIImage |
soundIcon, |
|
|
float |
voipAmplitude, |
|
|
float |
deltaTime |
|
) |
| |
|
static |