Barotrauma Client Doc
Barotrauma.Level.PathPoint Struct Reference

Public Member Functions

 PathPoint (string id, Vector2 position, bool shouldContainResources, TunnelType tunnelType)
 
PathPoint WithResources (bool containsResources)
 

Properties

string Id [get]
 
Vector2 Position [get]
 
bool ShouldContainResources [get, set]
 
float NextClusterProbability [get]
 
List< IdentifierResourceTags [get]
 
List< IdentifierResourceIds [get]
 
List< ClusterLocationClusterLocations [get]
 
TunnelType TunnelType [get]
 

Detailed Description

Constructor & Destructor Documentation

◆ PathPoint()

Barotrauma.Level.PathPoint.PathPoint ( string  id,
Vector2  position,
bool  shouldContainResources,
TunnelType  tunnelType 
)

Member Function Documentation

◆ WithResources()

PathPoint Barotrauma.Level.PathPoint.WithResources ( bool  containsResources)

Property Documentation

◆ ClusterLocations

List<ClusterLocation> Barotrauma.Level.PathPoint.ClusterLocations
get

◆ Id

string Barotrauma.Level.PathPoint.Id
get

◆ NextClusterProbability

float Barotrauma.Level.PathPoint.NextClusterProbability
get

◆ Position

Vector2 Barotrauma.Level.PathPoint.Position
get

◆ ResourceIds

List<Identifier> Barotrauma.Level.PathPoint.ResourceIds
get

◆ ResourceTags

List<Identifier> Barotrauma.Level.PathPoint.ResourceTags
get

◆ ShouldContainResources

bool Barotrauma.Level.PathPoint.ShouldContainResources
getset

◆ TunnelType

TunnelType Barotrauma.Level.PathPoint.TunnelType
get