Barotrauma Server Doc
Barotrauma.AutonomousObjective Class Reference

Public Member Functions

 AutonomousObjective (XElement element)
 

Public Attributes

readonly Identifier Identifier
 
readonly Identifier Option
 
readonly float PriorityModifier
 
readonly bool IgnoreAtOutpost
 The order is ignored in outpost levels. Doesn't apply to outpost NPCs. More...
 
readonly bool IgnoreAtNonOutpost
 The order is ignored in "normal" non-outpost levels More...
 

Detailed Description

Definition at line 11 of file JobPrefab.cs.

Constructor & Destructor Documentation

◆ AutonomousObjective()

Barotrauma.AutonomousObjective.AutonomousObjective ( XElement  element)

Definition at line 25 of file JobPrefab.cs.

Member Data Documentation

◆ Identifier

readonly Identifier Barotrauma.AutonomousObjective.Identifier

Definition at line 13 of file JobPrefab.cs.

◆ IgnoreAtNonOutpost

readonly bool Barotrauma.AutonomousObjective.IgnoreAtNonOutpost

The order is ignored in "normal" non-outpost levels

Definition at line 23 of file JobPrefab.cs.

◆ IgnoreAtOutpost

readonly bool Barotrauma.AutonomousObjective.IgnoreAtOutpost

The order is ignored in outpost levels. Doesn't apply to outpost NPCs.

Definition at line 19 of file JobPrefab.cs.

◆ Option

readonly Identifier Barotrauma.AutonomousObjective.Option

Definition at line 14 of file JobPrefab.cs.

◆ PriorityModifier

readonly float Barotrauma.AutonomousObjective.PriorityModifier

Definition at line 15 of file JobPrefab.cs.