|
Barotrauma Server Doc
|
Public Member Functions | |
| Command (string name, string help, Action< string[]> onExecute, Func< string[][]> getValidArgs=null, bool isCheat=false) | |
| Use this constructor to create a command that executes the same action regardless of whether it's executed by a client or the server. More... | |
| void | Execute (string[] args) |
| override int | GetHashCode () |
| void | ServerExecuteOnClientRequest (Client client, Vector2 cursorWorldPos, string[] args) |
Public Attributes | |
| readonly ImmutableArray< Identifier > | Names |
| readonly string | Help |
| Action< string[]> | OnExecute |
| Func< string[][]> | GetValidArgs |
| readonly bool | IsCheat |
| Using a command that's considered a cheat disables achievements More... | |
| Action< Client, Vector2, string[]> | OnClientRequestExecute |
| Executed server-side when a client attempts to use the command. More... | |
Definition at line 43 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| Barotrauma.DebugConsole.Command.Command | ( | string | name, |
| string | help, | ||
| Action< string[]> | onExecute, | ||
| Func< string[][]> | getValidArgs = null, |
||
| bool | isCheat = false |
||
| ) |
Use this constructor to create a command that executes the same action regardless of whether it's executed by a client or the server.
Definition at line 60 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| void Barotrauma.DebugConsole.Command.Execute | ( | string[] | args | ) |
Definition at line 71 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| override int Barotrauma.DebugConsole.Command.GetHashCode | ( | ) |
Definition at line 92 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| void Barotrauma.DebugConsole.Command.ServerExecuteOnClientRequest | ( | Client | client, |
| Vector2 | cursorWorldPos, | ||
| string[] | args | ||
| ) |
Definition at line 34 of file BarotraumaServer/ServerSource/DebugConsole.cs.
| Func<string[][]> Barotrauma.DebugConsole.Command.GetValidArgs |
Definition at line 50 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| readonly string Barotrauma.DebugConsole.Command.Help |
Definition at line 46 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| readonly bool Barotrauma.DebugConsole.Command.IsCheat |
Using a command that's considered a cheat disables achievements
Definition at line 55 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| readonly ImmutableArray<Identifier> Barotrauma.DebugConsole.Command.Names |
Definition at line 45 of file BarotraumaShared/SharedSource/DebugConsole.cs.
| Action<Client, Vector2, string[]> Barotrauma.DebugConsole.Command.OnClientRequestExecute |
Executed server-side when a client attempts to use the command.
Definition at line 32 of file BarotraumaServer/ServerSource/DebugConsole.cs.
| Action<string[]> Barotrauma.DebugConsole.Command.OnExecute |
Definition at line 48 of file BarotraumaShared/SharedSource/DebugConsole.cs.