Definition at line 11 of file LuaConverters.cs.
◆ LuaCsSetup()
| Barotrauma.LuaCsSetup.LuaCsSetup |
( |
| ) |
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◆ AttachDebugger()
| void Barotrauma.LuaCsSetup.AttachDebugger |
( |
| ) |
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◆ CallLuaFunction()
| DynValue Barotrauma.LuaCsSetup.CallLuaFunction |
( |
object |
function, |
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params object[] |
args |
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) |
| |
◆ DetachDebugger()
| void Barotrauma.LuaCsSetup.DetachDebugger |
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| ) |
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◆ GetPackage()
◆ GetType()
| static Type Barotrauma.LuaCsSetup.GetType |
( |
string |
typeName, |
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bool |
throwOnError = false, |
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bool |
ignoreCase = false |
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) |
| |
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static |
◆ Initialize()
| void Barotrauma.LuaCsSetup.Initialize |
( |
bool |
forceEnableCs = false | ) |
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◆ PrintCsError()
| static void Barotrauma.LuaCsSetup.PrintCsError |
( |
object |
message | ) |
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static |
◆ PrintCsMessage()
| static void Barotrauma.LuaCsSetup.PrintCsMessage |
( |
object |
message | ) |
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static |
◆ PrintGenericError()
| static void Barotrauma.LuaCsSetup.PrintGenericError |
( |
object |
message | ) |
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static |
◆ PrintLuaError()
| static void Barotrauma.LuaCsSetup.PrintLuaError |
( |
object |
message | ) |
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static |
◆ Stop()
| void Barotrauma.LuaCsSetup.Stop |
( |
| ) |
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◆ ToggleDebugger()
| void Barotrauma.LuaCsSetup.ToggleDebugger |
( |
int |
port = 41912 | ) |
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◆ Update()
| void Barotrauma.LuaCsSetup.Update |
( |
| ) |
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◆ UpdateConfig()
| void Barotrauma.LuaCsSetup.UpdateConfig |
( |
| ) |
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◆ UpdateConfigVars()
| void Barotrauma.LuaCsSetup.UpdateConfigVars |
( |
| ) |
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◆ CsForBarotraumaId
◆ IsClient
| const bool Barotrauma.LuaCsSetup.IsClient = false |
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static |
◆ IsServer
| const bool Barotrauma.LuaCsSetup.IsServer = true |
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static |
◆ LuaSetupFile
| const string Barotrauma.LuaCsSetup.LuaSetupFile = "Lua/LuaSetup.lua" |
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static |
◆ VersionFile
| const string Barotrauma.LuaCsSetup.VersionFile = "luacsversion.txt" |
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static |
◆ AssemblyManager
◆ Config
◆ DebugServer
| MoonSharpVsCodeDebugServer Barotrauma.LuaCsSetup.DebugServer |
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get |
◆ Game
◆ Hook
◆ IsInitialized
| bool Barotrauma.LuaCsSetup.IsInitialized |
|
get |
◆ IsRunningInsideWorkshop
| bool Barotrauma.LuaCsSetup.IsRunningInsideWorkshop |
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staticget |
◆ Lua
| Script Barotrauma.LuaCsSetup.Lua |
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get |
◆ LuaScriptLoader
◆ ModStore
◆ Networking
◆ PerformanceCounter
◆ PluginPackageManager
◆ Steam
◆ Timer