5 [AttributeUsage(AttributeTargets.Property)]
14 public int MinValueInt =
int.MinValue, MaxValueInt =
int.MaxValue;
15 public float MinValueFloat =
float.MinValue, MaxValueFloat =
float.MaxValue;
47 MaxValueInt = maxValue;
50 public Editable(
float minValue,
float maxValue,
int decimals = 1)
53 MaxValueFloat = maxValue;
58 [AttributeUsage(AttributeTargets.Property)]
bool ForceShowPlusMinusButtons
string[] VectorComponentLabels
Labels of the components of a vector property (defaults to x,y,z,w)
Editable(int minValue, int maxValue)
int MaxLength
Maximum length of the value if the value is a string. Only has an effect is larger than 0.
bool ReadOnly
Currently implemented only for int and bool fields. TODO: implement the remaining types (Serializable...
Editable(float minValue, float maxValue, int decimals=1)
bool TransferToSwappedItem
Should the value customized in the editor be applied to the new item swapped in place of this item....
string FallBackTextTag
If a translation can't be found for the property name, this tag is used instead