5 [AttributeUsage(AttributeTargets.Property)]
11 public int MinValueInt =
int.MinValue, MaxValueInt =
int.MaxValue;
12 public float MinValueFloat =
float.MinValue, MaxValueFloat =
float.MaxValue;
45 MaxValueInt = maxValue;
48 public Editable(
float minValue,
float maxValue,
int decimals = 1)
51 MaxValueFloat = maxValue;
56 [AttributeUsage(AttributeTargets.Property)]
bool ForceShowPlusMinusButtons
string[] VectorComponentLabels
Labels of the components of a vector property (defaults to x,y,z,w)
Editable(int minValue, int maxValue)
bool ReadOnly
Currently implemented only for int and bool fields. TODO: implement the remaining types (Serializable...
Editable(int maxLength=20)
Editable(float minValue, float maxValue, int decimals=1)
bool TransferToSwappedItem
Should the value customized in the editor be applied to the new item swapped in place of this item....
string FallBackTextTag
If a translation can't be found for the property name, this tag is used instead