Barotrauma Client Doc
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Classes | |
class | RequiredItem |
class | RequiredItemByIdentifier |
class | RequiredItemByTag |
Public Member Functions | |
FabricationRecipe (ContentXElement element, Identifier itemPrefab) | |
Public Attributes | |
readonly Identifier | TargetItemPrefabIdentifier |
readonly ImmutableArray< RequiredItem > | RequiredItems |
readonly ImmutableArray< Identifier > | SuitableFabricatorIdentifiers |
readonly float | RequiredTime |
readonly int | RequiredMoney |
readonly bool | RequiresRecipe |
readonly float | OutCondition |
readonly ImmutableArray< Skill > | RequiredSkills |
readonly uint | RecipeHash |
readonly int | Amount |
readonly? int | Quality |
readonly bool | HideForNonTraitors |
readonly int | FabricationLimitMin |
How many of this item the fabricator can create (< 0 = unlimited) More... | |
Properties | |
ItemPrefab | TargetItem [get] |
LocalizedString | DisplayName [get] |
Definition at line 80 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
Barotrauma.FabricationRecipe.FabricationRecipe | ( | ContentXElement | element, |
Identifier | itemPrefab | ||
) |
Definition at line 232 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly int Barotrauma.FabricationRecipe.Amount |
Definition at line 223 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly int Barotrauma.FabricationRecipe.FabricationLimitMin |
How many of this item the fabricator can create (< 0 = unlimited)
Definition at line 230 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly bool Barotrauma.FabricationRecipe.HideForNonTraitors |
Definition at line 225 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly float Barotrauma.FabricationRecipe.OutCondition |
Definition at line 220 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly? int Barotrauma.FabricationRecipe.Quality |
Definition at line 224 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly uint Barotrauma.FabricationRecipe.RecipeHash |
Definition at line 222 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly ImmutableArray<RequiredItem> Barotrauma.FabricationRecipe.RequiredItems |
Definition at line 215 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly int Barotrauma.FabricationRecipe.RequiredMoney |
Definition at line 218 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly ImmutableArray<Skill> Barotrauma.FabricationRecipe.RequiredSkills |
Definition at line 221 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly float Barotrauma.FabricationRecipe.RequiredTime |
Definition at line 217 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly bool Barotrauma.FabricationRecipe.RequiresRecipe |
Definition at line 219 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly ImmutableArray<Identifier> Barotrauma.FabricationRecipe.SuitableFabricatorIdentifiers |
Definition at line 216 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
readonly Identifier Barotrauma.FabricationRecipe.TargetItemPrefabIdentifier |
Definition at line 209 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
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get |
Definition at line 213 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.
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get |
Definition at line 210 of file BarotraumaShared/SharedSource/Items/ItemPrefab.cs.