Barotrauma Client Doc
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Public Member Functions | |
LevelEditorScreen () | |
void | TestLevelGenerationForErrors (int amountOfLevelsToGenerate) |
override void | Select () |
override void | AddToGUIUpdateList () |
By default, creates a new frame for the screen and adds all elements to the gui update list. More... | |
override void | Draw (double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch) |
override void | Update (double deltaTime) |
Public Member Functions inherited from Barotrauma.EditorScreen | |
override sealed void | Deselect () |
void | CreateBackgroundColorPicker () |
Public Member Functions inherited from Barotrauma.Screen | |
void | ColorFade (Color from, Color to, float duration) |
virtual void | OnFileDropped (string filePath, string extension) |
virtual void | Release () |
Protected Member Functions | |
override void | DeselectEditorSpecific () |
Properties | |
override Camera | Cam [get] |
Properties inherited from Barotrauma.EditorScreen | |
override bool | IsEditor [get] |
Properties inherited from Barotrauma.Screen | |
static Screen | Selected [get] |
virtual Camera | Cam [get] |
virtual bool | IsEditor [get] |
GUIFrame | Frame [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from Barotrauma.Screen | |
static void | SelectNull () |
Static Public Attributes inherited from Barotrauma.EditorScreen | |
static Color | BackgroundColor = GameSettings.CurrentConfig.SubEditorBackground |
Definition at line 19 of file LevelEditorScreen.cs.
Barotrauma.LevelEditorScreen.LevelEditorScreen | ( | ) |
Definition at line 47 of file LevelEditorScreen.cs.
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virtual |
By default, creates a new frame for the screen and adds all elements to the gui update list.
Reimplemented from Barotrauma.Screen.
Definition at line 811 of file LevelEditorScreen.cs.
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protectedvirtual |
Reimplemented from Barotrauma.EditorScreen.
Definition at line 392 of file LevelEditorScreen.cs.
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virtual |
Reimplemented from Barotrauma.Screen.
Definition at line 826 of file LevelEditorScreen.cs.
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virtual |
Reimplemented from Barotrauma.Screen.
Definition at line 374 of file LevelEditorScreen.cs.
void Barotrauma.LevelEditorScreen.TestLevelGenerationForErrors | ( | int | amountOfLevelsToGenerate | ) |
Definition at line 328 of file LevelEditorScreen.cs.
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virtual |
Reimplemented from Barotrauma.Screen.
Definition at line 964 of file LevelEditorScreen.cs.
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get |
Definition at line 21 of file LevelEditorScreen.cs.