Barotrauma Client Doc
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Public Member Functions | |
override sealed void | Deselect () |
void | CreateBackgroundColorPicker () |
Public Member Functions inherited from Barotrauma.Screen | |
virtual void | Select () |
virtual void | Update (double deltaTime) |
virtual void | AddToGUIUpdateList () |
By default, creates a new frame for the screen and adds all elements to the gui update list. More... | |
virtual void | Draw (double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch) |
void | ColorFade (Color from, Color to, float duration) |
virtual void | OnFileDropped (string filePath, string extension) |
virtual void | Release () |
Static Public Attributes | |
static Color | BackgroundColor = GameSettings.CurrentConfig.SubEditorBackground |
Protected Member Functions | |
virtual void | DeselectEditorSpecific () |
Properties | |
override bool | IsEditor [get] |
Properties inherited from Barotrauma.Screen | |
static Screen | Selected [get] |
virtual Camera | Cam [get] |
virtual bool | IsEditor [get] |
GUIFrame | Frame [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from Barotrauma.Screen | |
static void | SelectNull () |
Definition at line 5 of file EditorScreen.cs.
void Barotrauma.EditorScreen.CreateBackgroundColorPicker | ( | ) |
Definition at line 25 of file EditorScreen.cs.
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virtual |
Reimplemented from Barotrauma.Screen.
Definition at line 10 of file EditorScreen.cs.
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protectedvirtual |
Reimplemented in Barotrauma.SubEditorScreen, Barotrauma.SpriteEditorScreen, Barotrauma.ParticleEditorScreen, Barotrauma.LevelEditorScreen, and Barotrauma.CharacterEditor.CharacterEditorScreen.
Definition at line 23 of file EditorScreen.cs.
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static |
Definition at line 7 of file EditorScreen.cs.
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get |
Definition at line 8 of file EditorScreen.cs.