Barotrauma Client Doc
Barotrauma.SpriteDeformations.Inflate Class Reference
Inheritance diagram for Barotrauma.SpriteDeformations.Inflate:
Barotrauma.SpriteDeformations.SpriteDeformation

Public Member Functions

 Inflate (XElement element)
 
override void Update (float deltaTime)
 
- Public Member Functions inherited from Barotrauma.SpriteDeformations.SpriteDeformation
void SetResolution (Point resolution)
 
virtual void Save (XElement element)
 

Protected Member Functions

override void GetDeformation (out Vector2[,] deformation, out float multiplier, bool inverse)
 
- Protected Member Functions inherited from Barotrauma.SpriteDeformations.SpriteDeformation
 SpriteDeformation (XElement element, SpriteDeformationParams deformationParams)
 

Properties

override float Phase [get, set]
 
- Properties inherited from Barotrauma.SpriteDeformations.SpriteDeformation
virtual float Phase [get, set]
 
Vector2[,] Deformation [get]
 
SpriteDeformationParams Params [get, set]
 
static IEnumerable< string > DeformationTypes [get]
 
Point Resolution [get, set]
 
string TypeName [get]
 
int Sync [get]
 

Additional Inherited Members

- Public Types inherited from Barotrauma.SpriteDeformations.SpriteDeformation
enum class  DeformationBlendMode { Add , Multiply , Override }
 
- Static Public Member Functions inherited from Barotrauma.SpriteDeformations.SpriteDeformation
static SpriteDeformation Load (string deformationType, string parentDebugName)
 
static SpriteDeformation Load (XElement element, string parentDebugName)
 
static Vector2[,] GetDeformation (IEnumerable< SpriteDeformation > animations, Vector2 scale, bool inverseY=false)
 

Detailed Description

Definition at line 19 of file Inflate.cs.

Constructor & Destructor Documentation

◆ Inflate()

Barotrauma.SpriteDeformations.Inflate.Inflate ( XElement  element)

Definition at line 36 of file Inflate.cs.

Member Function Documentation

◆ GetDeformation()

override void Barotrauma.SpriteDeformations.Inflate.GetDeformation ( out Vector2  deformation[,],
out float  multiplier,
bool  inverse 
)
protectedvirtual

Implements Barotrauma.SpriteDeformations.SpriteDeformation.

Definition at line 57 of file Inflate.cs.

◆ Update()

override void Barotrauma.SpriteDeformations.Inflate.Update ( float  deltaTime)
virtual

Implements Barotrauma.SpriteDeformations.SpriteDeformation.

Definition at line 64 of file Inflate.cs.

Property Documentation

◆ Phase

override float Barotrauma.SpriteDeformations.Inflate.Phase
getset

Definition at line 21 of file Inflate.cs.