Server LuaCsForBarotrauma
DeformableSprite.cs
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using
Microsoft.Xna.Framework;
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using
System.Xml.Linq;
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4
namespace
Barotrauma
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{
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partial class
DeformableSprite
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{
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public
Vector2
Size
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{
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get
{
return
Sprite
.
size
; }
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}
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public
Vector2
Origin
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{
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get
{
return
Sprite
.
Origin
; }
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set
{
Sprite
.
Origin
= value; }
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}
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public
Sprite
Sprite
{
get
;
private
set
; }
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public
DeformableSprite
(
ContentXElement
element,
int
? subdivisionsX =
null
,
int
? subdivisionsY =
null
,
string
filePath =
""
,
bool
lazyLoad =
false
,
bool
invert =
false
,
float
sourceRectScale = 1)
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{
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Sprite
=
new
Sprite
(element, file: filePath, lazyLoad: lazyLoad, sourceRectScale: sourceRectScale);
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InitProjSpecific(element, subdivisionsX, subdivisionsY, lazyLoad, invert);
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}
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partial
void
InitProjSpecific(XElement element,
int
? subdivisionsX,
int
? subdivisionsY,
bool
lazyLoad,
bool
invert);
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}
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}
Barotrauma.ContentXElement
Definition:
ContentXElement.cs:13
Barotrauma.DeformableSprite
Definition:
DeformableSprite.cs:7
Barotrauma.DeformableSprite.Origin
Vector2 Origin
Definition:
DeformableSprite.cs:14
Barotrauma.DeformableSprite.DeformableSprite
DeformableSprite(ContentXElement element, int? subdivisionsX=null, int? subdivisionsY=null, string filePath="", bool lazyLoad=false, bool invert=false, float sourceRectScale=1)
Definition:
DeformableSprite.cs:21
Barotrauma.DeformableSprite.Size
Vector2 Size
Definition:
DeformableSprite.cs:9
Barotrauma.DeformableSprite.Sprite
Sprite Sprite
Definition:
DeformableSprite.cs:19
Barotrauma.Sprite
Definition:
Sprite.cs:14
Barotrauma.Sprite.size
Vector2 size
Definition:
Sprite.cs:36
Barotrauma.Sprite.Origin
Vector2 Origin
In pixels
Definition:
Sprite.cs:62
Barotrauma
Definition:
AchievementManager.cs:12
Barotrauma
BarotraumaShared
SharedSource
Sprite
DeformableSprite.cs
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