- d -
- Damage
: Barotrauma.Character.Attacker
- damage
: Barotrauma.WallSection
- damagedSpriteParams
: Barotrauma.RagdollParams.LimbParams
- DamageEmitters
: Barotrauma.CharacterParams
- DamageOverlayAlpha
: Barotrauma.AfflictionPrefab
- DamageParticles
: Barotrauma.AfflictionPrefab
- DamagePerSecond
: Barotrauma.Affliction
- DamagePerSecondTimer
: Barotrauma.Affliction
- DamageSkillMultiplier
: Barotrauma.CPRSettings
- DamageSkillThreshold
: Barotrauma.CPRSettings
- DamageSource
: Barotrauma.CauseOfDeath
- DamageType
: Barotrauma.AfflictionPrefab
- DamageVisualizationTimer
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- DangerLevel
: Barotrauma.TraitorEventPrefab
- DataRewards
: Barotrauma.MissionPrefab
- deathAnimTimer
: Barotrauma.AnimController
- DebugAI
: Barotrauma.HumanAIController
- DebugRefPos
: Barotrauma.Limb
- DebugTargetPos
: Barotrauma.Limb
- DecimalCount
: Editable
- decorativeSpriteParams
: Barotrauma.RagdollParams.LimbParams
- DefaultAimAssist
: Barotrauma.GameSettings.Config
- DefaultAmount
: Barotrauma.PriceInfo
- DefaultAngularDamping
: Barotrauma.PhysicsBody
- DefaultCommonness
: Barotrauma.EventSet
- DefaultEventThreshold
: Barotrauma.EventManagerSettings
- DefaultFaceTint
: Barotrauma.CharacterHealth
- DefaultInteractDistance
: Barotrauma.ItemPrefab
- DefaultItem
: Barotrauma.FabricationRecipe.RequiredItem
- DefaultModVersion
: Barotrauma.ContentPackage
- DefaultReach
: Barotrauma.AIObjectiveGetItem
- DefaultRealWorldCrushDepth
: Barotrauma.Level
- DefaultSonarRange
: Barotrauma.Items.Components.Sonar
- DefaultTickRate
: Barotrauma.Networking.ServerSettings
- DefaultValue
: Barotrauma.Serialize
- deformSpriteParams
: Barotrauma.RagdollParams.LimbParams
- Delay
: Barotrauma.DelayedListElement
- delayedCorrectionCoroutine
: Barotrauma.Items.Components.ItemComponent
- DelayList
: Barotrauma.DelayedEffect
- DelayWhenCrewAway
: Barotrauma.EventSet
- deleted
: Voronoi2.Halfedge
- DeleteDisconnectedTimer
: Barotrauma.Networking.Client
- Delivered
: Barotrauma.PurchasedItem
- depth
: Barotrauma.Sprite
- Description
: Barotrauma.Biome
, Barotrauma.GameModePreset
, Barotrauma.JobPrefab
, Barotrauma.LocationType
- description
: Barotrauma.Mission
- Description
: Barotrauma.MissionPrefab
, Barotrauma.Networking.PermissionPreset
, Barotrauma.Serialize
- Descriptions
: Barotrauma.AfflictionPrefab
- descriptionWithoutReward
: Barotrauma.Mission
- DevSandbox
: Barotrauma.GameModePreset
- Difficulty
: Barotrauma.LevelData
, Barotrauma.LocationConnection
, Barotrauma.MissionPrefab
- dir
: Barotrauma.Ragdoll
- Direction
: Barotrauma.CharacterStateInfo
- DirtColor
: Barotrauma.BackgroundSection
- DisableBotConversations
: Barotrauma.TutorialPrefab
- DisableCrewAI
: Barotrauma.HumanAIController
- disableDisconnectCharacter
: Barotrauma.LuaGame
- DisabledRequiredItems
: Barotrauma.Items.Components.ItemComponent
- DisableEnemyAI
: Barotrauma.EnemyAIController
- DisableErrorGUIOverlay
: Barotrauma.LuaCsSetupConfig
- DisableHealthWindow
: Barotrauma.Character
- DisableHullRechecks
: Barotrauma.Gap
- DisableInGameHints
: Barotrauma.GameSettings.Config
- DisableInHuntingGrounds
: Barotrauma.EventSet
- disableSpamFilter
: Barotrauma.LuaGame
- DisableVoiceChatFilters
: Barotrauma.GameSettings.Config.AudioSettings
- DisallowBetweenOtherFactionOutposts
: Barotrauma.FactionPrefab.AutomaticMission
- DisallowedAdjacentLocations
: Barotrauma.LocationTypeChange
- DisallowedProximity
: Barotrauma.LocationTypeChange
- DisallowedUpgradeSet
: Barotrauma.MapEntity
- DisallowLocationTypeChanges
: Barotrauma.Location
- Discarded
: Barotrauma.CharacterInfo
- DiscardId
: Barotrauma.IdRemap
- DisconnectedFromRoot
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- DisconnectedWires
: Barotrauma.Items.Components.ConnectionPanel
- DismissalIdentifier
: Barotrauma.OrderPrefab
- DisplayEntities
: Barotrauma.ItemAssemblyPrefab
- DisplayMode
: Barotrauma.GameSettings.Config.GraphicsSettings
- DisplayName
: Barotrauma.Biome
, Barotrauma.Items.Components.Connection
, Barotrauma.Networking.PermissionPreset
, Barotrauma.NPCPersonalityTrait
- Disposed
: Barotrauma.BallastFloraPrefab
- Distance
: Barotrauma.CachedDistance
- distanceField
: Barotrauma.Level
- distances
: Barotrauma.PathNode
- DivingSuitWarningShown
: Barotrauma.CampaignMode
- doc
: Barotrauma.EditableParams
- DockingSources
: Barotrauma.Items.Components.Steering
- DoesDamage
: Voronoi2.VoronoiCell
- dontFollowCursor
: Barotrauma.Character
- DormantThreshold
: Barotrauma.AfflictionPrefabHusk
- DummyID
: Barotrauma.Entity
- Duration
: Barotrauma.Affliction
, Barotrauma.AfflictionPrefab
, Barotrauma.StatusEffect
- DurationList
: Barotrauma.StatusEffect
- DynamicRangeCompressionEnabled
: Barotrauma.GameSettings.Config.AudioSettings