Barotrauma Client Doc
- b -
B :
Barotrauma.Lights.VectorPair
B1 :
Barotrauma.Sounds.BiQuad
B2 :
Barotrauma.Sounds.BiQuad
BackgroundColor :
Barotrauma.EditorScreen
BackgroundMusicPrefabs :
Barotrauma.BackgroundMusic
BackgroundSectionSize :
Barotrauma.Hull
BackgroundSectionsPerNetworkEvent :
Barotrauma.Hull
BackgroundSprite :
Barotrauma.StructurePrefab
BackgroundSpriteColor :
Barotrauma.StructurePrefab
Bank :
Barotrauma.CampaignMode
BankBalanceContainer :
Barotrauma.CampaignUI.PlayerBalanceElement
Banner :
Barotrauma.TutorialPrefab
baseDevotion :
Barotrauma.AIObjectiveManager
BaseFar :
Barotrauma.Sounds.Sound
BaseGain :
Barotrauma.Sounds.Sound
BaseHealCost :
Barotrauma.AfflictionPrefab
BaseNear :
Barotrauma.Sounds.Sound
BasicEffect :
Barotrauma.SpriteRecorder
bbTagRegex :
Barotrauma.Steam.WorkshopMenu
BeaconStationChance :
Barotrauma.LocationType
BeardIndex :
Barotrauma.CharacterInfo.HeadInfo
,
Barotrauma.MultiplayerPreferences
Behavior :
Barotrauma.Hull.BallastFloraEventData
,
Barotrauma.NetSerializableProperties.CachedReflectedVariable
BendDownRefPos :
Barotrauma.SpriteDeformations.JointBendDeformation
BendLeftRefPos :
Barotrauma.SpriteDeformations.JointBendDeformation
BendRightRefPos :
Barotrauma.SpriteDeformations.JointBendDeformation
BendUpRefPos :
Barotrauma.SpriteDeformations.JointBendDeformation
Bindings :
Barotrauma.GameSettings.Config.InventoryKeyMapping
,
Barotrauma.GameSettings.Config.KeyMapping
Biome :
Barotrauma.LevelData
,
Barotrauma.LocationConnection
BiomeIdentifier :
Barotrauma.EventPrefab
,
Barotrauma.EventSet
Bits :
OpenAL.Al
Blank :
Barotrauma.Md5Hash
BleedingType :
Barotrauma.AfflictionPrefab
BlendState :
Barotrauma.GUIImage
BlinkPhase :
Barotrauma.Limb
BlipType :
Barotrauma.Items.Components.SonarBlip
BlockedDockingPortIDs :
Barotrauma.SubmarineInfo
BlockLocationTypeChanges :
Barotrauma.MissionPrefab
BlockTransformation :
Barotrauma.AfflictionPrefab.Effect
BloodEmitters :
Barotrauma.CharacterParams
BlurAmount :
Barotrauma.WaterRenderer
body :
Barotrauma.Item
,
Barotrauma.Limb
Body :
Barotrauma.SubmarineBody
,
Voronoi2.VoronoiCell
BodyVertices :
Voronoi2.VoronoiCell
bossWakeUpDelay :
Barotrauma.EndMission
Bounds :
Barotrauma.EditorImage
,
Barotrauma.ItemAssemblyPrefab
Buffer :
OpenAL.Al
BUFFER_COUNT :
Barotrauma.Networking.VoipQueue
bufferLengths :
Barotrauma.Networking.VoipQueue
buffers :
Barotrauma.Networking.VoipQueue
,
Barotrauma.Sounds.Sound
BuffersProcessed :
OpenAL.Al
BuffersQueued :
OpenAL.Al
BulkItemBuffer :
Barotrauma.SubEditorScreen
BurnOverlayAlpha :
Barotrauma.AfflictionPrefab
BurnType :
Barotrauma.AfflictionPrefab
Button :
Barotrauma.ServerListScreen.Tab
BuyerCharacterInfoIdentifier :
Barotrauma.PurchasedItem
ByteOffset :
OpenAL.Al
ByteRepresentation :
Barotrauma.Md5Hash
Bytes :
Barotrauma.Networking.SteamP2POwnerPeer.RemotePeer.UnauthedMessage
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1.9.1