Barotrauma Server Doc
Barotrauma.Screen Class Reference
Inheritance diagram for Barotrauma.Screen:
Barotrauma.GameScreen Barotrauma.NetLobbyScreen Barotrauma.NetLobbyScreen Barotrauma.UnimplementedScreen

Public Member Functions

virtual void Deselect ()
 
virtual void Select ()
 
virtual void Update (double deltaTime)
 

Static Public Member Functions

static void SelectNull ()
 

Properties

static Screen Selected [get]
 
virtual Camera Cam [get]
 
virtual bool IsEditor [get]
 

Detailed Description

Definition at line 3 of file Screen.cs.

Member Function Documentation

◆ Deselect()

virtual void Barotrauma.Screen.Deselect ( )
virtual

Reimplemented in Barotrauma.GameScreen.

Definition at line 12 of file Screen.cs.

◆ Select()

virtual void Barotrauma.Screen.Select ( )
virtual

Reimplemented in Barotrauma.GameScreen, Barotrauma.UnimplementedScreen, and Barotrauma.NetLobbyScreen.

Definition at line 16 of file Screen.cs.

◆ SelectNull()

static void Barotrauma.Screen.SelectNull ( )
static

Definition at line 7 of file Screen.cs.

◆ Update()

virtual void Barotrauma.Screen.Update ( double  deltaTime)
virtual

Reimplemented in Barotrauma.GameScreen.

Definition at line 52 of file Screen.cs.

Property Documentation

◆ Cam

virtual Camera Barotrauma.Screen.Cam
get

Definition at line 48 of file Screen.cs.

◆ IsEditor

virtual bool Barotrauma.Screen.IsEditor
get

Definition at line 50 of file Screen.cs.

◆ Selected

Screen Barotrauma.Screen.Selected
staticget

Definition at line 5 of file Screen.cs.