- o -
- ObjectiveCanBeCompleted
: Barotrauma.MessageBoxAction
- ObjectiveManager
: Barotrauma.HumanAIController
- Objectives
: Barotrauma.AIObjectiveLoop< T >
, Barotrauma.AIObjectiveManager
- ObjectiveTag
: Barotrauma.EventObjectiveAction
, Barotrauma.MessageBoxAction
- ObscureOtherWearables
: Barotrauma.WearableSprite
- ObstructVision
: Barotrauma.Character
- OffensiveAgent
: Barotrauma.WreckAIConfig
- Offset
: Barotrauma.CharacterParams.TargetParams
, Barotrauma.SpawnAction
, Barotrauma.StatusEffect.CharacterSpawnInfo
, Barotrauma.StatusEffect
- OffsetAmount
: Barotrauma.Camera
- OffsetOnSelected
: Barotrauma.ItemPrefab
- OffsetOnSelectedMultiplier
: Barotrauma.Item
- OldIdentifier
: Barotrauma.LevelGenerationParams
- OnDamagedThreshold
: Barotrauma.ItemPrefab
- OnGround
: Barotrauma.Ragdoll
- OnLinksChanged
: Barotrauma.WayPoint
- OnlyBlinkInWater
: Barotrauma.RagdollParams.LimbParams
- OnlyHumans
: Barotrauma.Attack
- OnlyInOwnSub
: Barotrauma.Items.Components.RemoteController
- OnlyJobSpecificDialog
: Barotrauma.JobPrefab
- Open
: Barotrauma.Gap
- OpeningSpeed
: Barotrauma.Items.Components.Door
- OpenState
: Barotrauma.Items.Components.Door
- Operate
: Barotrauma.NPCOperateItemAction
- OperateTarget
: Barotrauma.AIObjectiveOperateItem
- Operation
: Barotrauma.MissionStateAction
, Barotrauma.SetDataAction
, Barotrauma.SetPriceMultiplierAction
- Operator
: Barotrauma.CheckDataAction
- Option
: Barotrauma.ShipIssueWorker
- Options
: Barotrauma.ConversationAction
, Barotrauma.Order
- OrderCategory
: UIHighlightAction
- OrderData
: Barotrauma.CharacterCampaignData
- OrderedByDifficulty
: Barotrauma.EventManagerSettings
- OrderedCharacter
: Barotrauma.ShipIssueWorker
- OrderedToBeIgnored
: Barotrauma.IIgnorable
, Barotrauma.Item
, Barotrauma.WallSection
- OrderIdentifier
: Barotrauma.CheckOrderAction
, Barotrauma.Networking.OrderChatMessage.OrderMessageInfo
, UIHighlightAction
- OrderOption
: Barotrauma.CheckOrderAction
, Barotrauma.Networking.OrderChatMessage.OrderMessageInfo
, Barotrauma.Networking.OrderChatMessage
, Barotrauma.NPCOperateItemAction
, UIHighlightAction
- OrderOptionIndex
: Barotrauma.Networking.OrderChatMessage.OrderMessageInfo
- OrderPrefab
: Barotrauma.Networking.OrderChatMessage.OrderMessageInfo
- OrderPriority
: Barotrauma.Networking.OrderChatMessage
- OrderTargetTag
: Barotrauma.CheckOrderAction
, UIHighlightAction
- OrganDamage
: Barotrauma.AfflictionPrefab
- Origin
: Barotrauma.DeformableSprite
, Barotrauma.RagdollParams.LightSourceParams.LightTexture
, Barotrauma.RagdollParams.SpriteParams
, Barotrauma.SoldItem
, Barotrauma.Sprite
- OriginalElement
: Barotrauma.EditableParams
, Barotrauma.RagdollParams.SubParam
- OriginalLinkedToID
: Barotrauma.LinkedSubmarine
- OriginalName
: Barotrauma.BallastFloraPrefab
, Barotrauma.CharacterInfo
, Barotrauma.CoreEntityPrefab
, Barotrauma.ItemAssemblyPrefab
, Barotrauma.ItemPrefab
, Barotrauma.LinkedSubmarinePrefab
, Barotrauma.MapEntityPrefab
, Barotrauma.StructurePrefab
, Barotrauma.TalentPrefab
- OriginalOutpost
: Barotrauma.Item
- OriginalParameters
: Barotrauma.LuaCsHook.ParameterTable
- OriginalReturnValue
: Barotrauma.LuaCsHook.ParameterTable
- OriginalTeamID
: Barotrauma.Character
- OriginalType
: Barotrauma.Location
- OtherConnectionName
: CheckConnectionAction
- OutdoorsOnly
: Barotrauma.Items.Components.ElectricalDischarger
- OutpostFilePath
: Barotrauma.OutpostGenerationParams
- OutpostGenerationParamsExist
: Barotrauma.LevelData
- OutpostModuleInfo
: Barotrauma.SubmarineInfo
- OutpostModuleTags
: Barotrauma.Hull
- Output
: Barotrauma.Items.Components.BooleanOperatorComponent
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.EqualsComponent
, Barotrauma.Items.Components.MotionSensor
, Barotrauma.Items.Components.RegExFindComponent
, Barotrauma.Items.Components.SignalCheckComponent
, Barotrauma.Items.Components.SmokeDetector
, Barotrauma.Items.Components.WaterDetector
- OutputContainer
: Barotrauma.Items.Components.Deconstructor
, Barotrauma.Items.Components.Fabricator
- OutputDisabled
: Barotrauma.Items.Components.PowerContainer
- OutputEmptyCaptureGroup
: Barotrauma.Items.Components.RegExFindComponent
- OutputType
: Barotrauma.Items.Components.OscillatorComponent
- Overload
: Barotrauma.Items.Components.PowerTransfer
- OverloadVoltage
: Barotrauma.Items.Components.PowerTransfer
- Override
: Barotrauma.AIObjectiveOperateItem
- OverrideDescription
: Barotrauma.FabricationRecipe.RequiredItem
- OverrideHeader
: Barotrauma.FabricationRecipe.RequiredItem
- OverrideMovement
: Barotrauma.Character
- OverrideProperties
: Barotrauma.LevelObjectPrefab
- Owner
: Barotrauma.PetBehavior
- OwnerBeardIndex
: Barotrauma.Items.Components.IdCard
- OwnerConnection
: Barotrauma.Networking.GameServer
- OwnerFaceAttachmentIndex
: Barotrauma.Items.Components.IdCard
- OwnerFacialHairColor
: Barotrauma.Items.Components.IdCard
- OwnerHairColor
: Barotrauma.Items.Components.IdCard
- OwnerHairIndex
: Barotrauma.Items.Components.IdCard
- OwnerJob
: Barotrauma.Items.Components.IdCard
- OwnerJobId
: Barotrauma.Items.Components.IdCard
- OwnerMoustacheIndex
: Barotrauma.Items.Components.IdCard
- OwnerName
: Barotrauma.Items.Components.IdCard
- OwnerNameLocalized
: Barotrauma.Items.Components.IdCard
- OwnerSheetIndex
: Barotrauma.Items.Components.IdCard
- OwnerSkinColor
: Barotrauma.Items.Components.IdCard
- OwnerTags
: Barotrauma.Items.Components.IdCard
- OwnerTagSet
: Barotrauma.Items.Components.IdCard
- OwnInventory
: Barotrauma.Item
- Oxygen
: Barotrauma.Character
, Barotrauma.Hull
- OxygenAmount
: Barotrauma.CharacterHealth
- OxygenAvailable
: Barotrauma.Character
- OxygenFlow
: Barotrauma.Items.Components.Vent
- OxygenLow
: Barotrauma.AfflictionPrefab
- OxygenLowResistance
: Barotrauma.CharacterHealth
- OxygenPercentage
: Barotrauma.Hull