- a -
- a
: Voronoi2.Edge
- abilityConditions
: Barotrauma.Abilities.CharacterAbilityGroup
- AbilityEffectsStackWithSameTalent
: Barotrauma.TalentPrefab
- AbilityEffectType
: Barotrauma.Abilities.CharacterAbilityGroup
- AbortCondition
: Barotrauma.AIObjective
- AbortRequested
: Barotrauma.CoroutineHandle
- abyssCommonness
: Barotrauma.ItemPrefab.CommonnessInfo
- AbyssIslands
: Barotrauma.Level
- AccountId
: Barotrauma.CharacterCampaignData
, Barotrauma.Networking.AccountInfo
- AccountInfo
: Barotrauma.Networking.Client
, Barotrauma.Networking.PreviousPlayer
, Barotrauma.Networking.TempClient
- AccumulatedDamage
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- achievedItems
: Barotrauma.AIObjectiveGetItems
- AchievementIdentifier
: Barotrauma.MissionPrefab
- AchievementOnReceived
: Barotrauma.AfflictionPrefab
- AchievementOnRemoved
: Barotrauma.AfflictionPrefab
- Acknowledged
: Barotrauma.Networking.FileSender.FileTransferOut
- Actions
: Barotrauma.EventAction.SubactionGroup
- ActionType
: Barotrauma.Item.ApplyStatusEffectEventData
- ActivateButtonText
: Barotrauma.DeconstructItem
- ActivationThreshold
: Barotrauma.AfflictionPrefab
- ActiveConversation
: Barotrauma.Character
- activeEffectDirty
: Barotrauma.Affliction
- ActivePrefab
: Barotrauma.LevelObject
- ActiveReadyCheck
: Barotrauma.CrewManager
- activeTeamChanges
: Barotrauma.Character
- ActiveThreshold
: Barotrauma.AfflictionPrefabHusk
- ActiveUser
: Barotrauma.Items.Components.Turret
- ActiveVote
: Barotrauma.Voting
- AddedThisRound
: Barotrauma.CharacterTalent
- Additive
: Barotrauma.EventSet
- Address
: Barotrauma.Networking.Endpoint
, Barotrauma.Networking.PreviousPlayer
- AddressOrAccountId
: Barotrauma.Networking.BannedPlayer
, Barotrauma.Networking.ServerSettings.SavedClientPermission
- AffectMachines
: Barotrauma.AfflictionPrefab
- Affliction
: Barotrauma.CauseOfDeath
- AfflictionAbilityFlags
: Barotrauma.AfflictionPrefab.Effect
- AfflictionMultiplier
: Barotrauma.StatusEffect
- AfflictionOverlay
: Barotrauma.AfflictionPrefab
- AfflictionOverlayAlphaIsLinear
: Barotrauma.AfflictionPrefab
- Afflictions
: Barotrauma.Attack
, Barotrauma.AttackResult
, Barotrauma.MedicalClinic.NetCrewMember
- AfflictionStatValues
: Barotrauma.AfflictionPrefab.Effect
- AfflictionType
: Barotrauma.AfflictionPrefab
- aimAngle
: Barotrauma.Items.Components.Holdable
- AimAssistAmount
: Barotrauma.GameSettings.Config
- aiming
: Barotrauma.AnimController
- aimingMelee
: Barotrauma.AnimController
- aimPos
: Barotrauma.Items.Components.Holdable
- aiRechargeTargetRatio
: Barotrauma.Items.Components.PowerContainer
- aiTarget
: Barotrauma.Entity
- AIUpdateInterval
: Barotrauma.Items.Components.ItemComponent
- aiUpdateTimer
: Barotrauma.Items.Components.ItemComponent
- AlienInfectedType
: Barotrauma.AfflictionPrefab
- allAnimations
: Barotrauma.AnimationParams
- allGapsSearched
: Barotrauma.AIController
- AlliedCharacters
: Barotrauma.ShipCommandManager
- AllOptions
: Barotrauma.OrderPrefab
- AllowAccusingSecondaryTraitor
: Barotrauma.TraitorEventPrefab
- AllowAtStart
: Barotrauma.EventSet
, Barotrauma.ItemPrefab.FixedQuantityResourceInfo
- AllowCharacterSwitch
: Barotrauma.TutorialPrefab
- AllowDebugTeleport
: Barotrauma.Map
- AllowedBiomeIdentifiers
: Barotrauma.LevelGenerationParams
- AllowedConnectionTypes
: Barotrauma.MissionPrefab
- AllowedDialogTags
: Barotrauma.NPCPersonalityTrait
- AllowedJobs
: Barotrauma.NPCConversation
- AllowedLocationTypes
: Barotrauma.MissionPrefab
- AllowedNames
: Barotrauma.LevelObjectPrefab.ChildObject
- allowedSlots
: Barotrauma.Items.Components.Pickable
- AllowedZones
: Barotrauma.Biome
- allowHoldFire
: Barotrauma.AIObjectiveCombat
- AllowInvalidOutpost
: Barotrauma.LevelData
- AllowOtherMissionsInLevel
: Barotrauma.MissionPrefab
- AllowRetry
: Barotrauma.MissionPrefab
- AllowSwappingContainedItems
: Barotrauma.Inventory
- AllowTransfersHere
: Barotrauma.PreferredContainer
- AllowUsingLimb
: Barotrauma.Items.Components.LimbPos
- AllowWhenBroken
: Barotrauma.StatusEffect
- allowWifiChat
: Barotrauma.LuaGame
- Alpha
: Barotrauma.RichTextData
- AlternativeTypes
: Barotrauma.ContentFile.TypeInfo
, Barotrauma.RequiredByCorePackage
- AltNames
: Barotrauma.ContentPackage
- AlwaysUseInstanceValues
: Barotrauma.Serialize
- Amount
: Barotrauma.DeconstructItem
, Barotrauma.FabricationRecipe
, Barotrauma.FabricationRecipe.RequiredItem
, Barotrauma.KarmaManager.ClientMemory.TimeAmount
, Barotrauma.Mission
, Barotrauma.MissionPrefab.ReputationReward
, Barotrauma.PreferredContainer
, Barotrauma.StatusEffect.GiveSkill
- AmountForOpposingFaction
: Barotrauma.MissionPrefab.ReputationReward
- Angle
: Barotrauma.Items.Components.ElectricalDischarger.Node
- Anim
: Barotrauma.AnimController
- Animation
: Barotrauma.CharacterStateInfo
- AnimController
: Barotrauma.Character
- AnyBiomeAllowed
: Barotrauma.LevelGenerationParams
- AnySlot
: Barotrauma.CharacterInventory
- AppliedAsSuccessfulTreatmentTime
: Barotrauma.Affliction
- AppliedDamageModifiers
: Barotrauma.AttackResult
- AppropriateJobs
: Barotrauma.OrderPrefab
- AppropriateOrders
: Barotrauma.JobPrefab
- AppropriateSkill
: Barotrauma.OrderPrefab
- Area
: Barotrauma.Level.AbyssIsland
, Barotrauma.Level.Cave
- ArrayMaxSize
: Barotrauma.NetworkSerialize
- AssignedJob
: Barotrauma.Networking.Client
- assistantsDontCount
: Barotrauma.Abilities.AbilityConditionNoCrewDied
- AttachedProjectiles
: Barotrauma.Character
- AttachLimbId
: Barotrauma.AfflictionPrefabHusk
- AttachLimbName
: Barotrauma.AfflictionPrefabHusk
- AttachLimbType
: Barotrauma.AfflictionPrefabHusk
- Attack
: Barotrauma.Explosion
- attack
: Barotrauma.Limb
- Attacker
: Barotrauma.IDamageable.AttackEventData
- AttackItem
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- AttackSimPosition
: Barotrauma.IDamageable.AttackEventData
- Attribute
: Barotrauma.NetSerializableProperties.CachedReflectedVariable
- AttributeName
: Barotrauma.PropertyConditional
- Attributes
: Barotrauma.SerializableProperty
- AttributeValue
: Barotrauma.PropertyConditional
- AttributeValueAsTags
: Barotrauma.PropertyConditional
- Audio
: Barotrauma.GameSettings.Config
- AudioOutputDevice
: Barotrauma.GameSettings.Config.AudioSettings
- AuthSessionStarted
: Barotrauma.Networking.ServerPeer.PendingClient
- AutoDismiss
: Barotrauma.OrderPrefab
- AutoFaceMovement
: Barotrauma.HumanAIController
- AutonomousObjectives
: Barotrauma.JobPrefab
- AutopilotMinDistToPathNode
: Barotrauma.Items.Components.Steering
- AutoRestartTimer
: Barotrauma.Networking.ServerSettings
- AutoSaveIntervalSeconds
: Barotrauma.GameSettings.Config
- AvailableSwaps
: Barotrauma.Item
- avoidLookAheadDistance
: Barotrauma.AIController