Barotrauma Client Doc
- h -
HairColor :
Barotrauma.CharacterInfo.HeadInfo
,
Barotrauma.Items.Components.IdCard.OwnerAppearance
,
Barotrauma.MultiplayerPreferences
HairColors :
Barotrauma.CharacterInfo
HairIndex :
Barotrauma.MultiplayerPreferences
handlePos :
Barotrauma.Items.Components.Holdable
HasBeaconStation :
Barotrauma.LevelData
Hash :
Barotrauma.ContentFile
,
Barotrauma.NetLobbyScreen.FailedSubInfo
,
Barotrauma.Networking.ServerInfo.ContentPackageInfo
HashBytes :
Barotrauma.Networking.ServerContentPackage
HasHuntingGrounds :
Barotrauma.LevelData
HasIcon :
Barotrauma.CharacterInfo.AppearanceCustomizationMenu
HasOwnAttribute :
Barotrauma.NetSerializableProperties.CachedReflectedVariable
HasPermissions :
Barotrauma.Networking.TempClient
HasSpawned :
Barotrauma.Networking.Client
,
Barotrauma.Networking.GameClient
HasSpecifierTags :
Barotrauma.CharacterInfo
HasSubContainers :
Barotrauma.Items.Components.ItemContainer
Headers :
Barotrauma.Mission
,
Barotrauma.MissionPrefab
HeadSelectionList :
Barotrauma.CharacterInfo.AppearanceCustomizationMenu
HealableInMedicalClinic :
Barotrauma.AfflictionPrefab
HealCostMultiplier :
Barotrauma.AfflictionPrefab
HealthData :
Barotrauma.CharacterInfo
healthUpdateTimer :
Barotrauma.Character
Height :
Barotrauma.GameSettings.Config.GraphicsSettings
Help :
Barotrauma.DebugConsole.Command
Hidden :
Barotrauma.Items.Components.Wire
,
Barotrauma.OrderPrefab
HiddenMissionClasses :
Barotrauma.MissionPrefab
HiddenOptions :
Barotrauma.OrderPrefab
HiddenSubStartPosition :
Barotrauma.Submarine
Hide :
Barotrauma.RelatedItem
HideChildrenOutsideFrame :
Barotrauma.GUIListBox
HideDraggedElement :
Barotrauma.GUIListBox
HideElementsOutsideFrame :
Barotrauma.GUICustomComponent
HideEntitySubcategories :
Barotrauma.LocationType
HideForNonTraitors :
Barotrauma.FabricationRecipe
HideIconAfterDelay :
Barotrauma.AfflictionPrefab
HideIfEmpty :
Barotrauma.Inventory.ItemSlot
HideTimer :
Barotrauma.Inventory
HideUserNames :
Barotrauma.LuaCsLogger
,
Barotrauma.LuaCsSetupConfig
HighestOrderPriority :
Barotrauma.AIObjectiveManager
HighestTier :
Barotrauma.SubmarineInfo
HighlightArea :
Barotrauma.CharacterHealth.LimbHealth
HighlightColor :
Barotrauma.Item
,
Barotrauma.VisualSlot
highlightedEntities :
Barotrauma.MapEntity
highlightedSubInventorySlots :
Barotrauma.Inventory
HighlightedWire :
Barotrauma.Items.Components.ConnectionPanel
HighlightScaleUpAmount :
Barotrauma.VisualSlot
HighlightSprite :
Barotrauma.CharacterHealth.LimbHealth
HighlightTimer :
Barotrauma.VisualSlot
HighQualityCollisionDetection :
Barotrauma.Particles.Particle
higlightColor :
Barotrauma.Items.Components.Wire
HireManager :
Barotrauma.Location
HitLimb :
Barotrauma.AttackResult
holdAngle :
Barotrauma.Items.Components.Holdable
holdFireCondition :
Barotrauma.AIObjectiveCombat
holdPos :
Barotrauma.Items.Components.Holdable
HookElapsedTime :
Barotrauma.LuaCsPerformanceCounter
host :
Barotrauma.SteeringManager
HostagesKilledState :
Barotrauma.AbandonedOutpostMission
HostileThreshold :
Barotrauma.Reputation
hoverColor :
Barotrauma.GUIComponent
HoverColor :
Barotrauma.GUIComponentStyle
HoverCursor :
Barotrauma.GUIComponent
HoverTextColor :
Barotrauma.GUIComponentStyle
hudInfoTimer :
Barotrauma.Character
hudInfoVisible :
Barotrauma.Character
HUDScale :
Barotrauma.GameSettings.Config.GraphicsSettings
hull :
Barotrauma.FireSource
Hull :
Barotrauma.Limb
HULL_LOW_OXYGEN_PERCENTAGE :
Barotrauma.HumanAIController
HULL_SAFETY_THRESHOLD :
Barotrauma.HumanAIController
HullList :
Barotrauma.Hull
HullLists :
Barotrauma.Lights.ConvexHull
HullRepairCostPerDamage :
Barotrauma.CampaignMode
HullsUpToDate :
Barotrauma.Lights.LightSource
humanAIController :
Barotrauma.ShipCommandManager
HumanGroup :
Barotrauma.CharacterPrefab
HumanSpeciesName :
Barotrauma.CharacterPrefab
HuntingGroundsDifficultyThreshold :
Barotrauma.LevelData
HuskedSpeciesName :
Barotrauma.AfflictionPrefabHusk
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1.9.1