Barotrauma Client Doc
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Interface for entities that the server can send events to the clients More...
Public Member Functions | |
void | ClientEventRead (IReadMessage msg, float sendingTime) |
Interface for entities that the server can send events to the clients
Definition at line 21 of file INetSerializable.cs.
void Barotrauma.Networking.IServerSerializable.ClientEventRead | ( | IReadMessage | msg, |
float | sendingTime | ||
) |
Implemented in Barotrauma.Items.Components.Wearable, Barotrauma.Items.Components.RelayComponent, Barotrauma.Items.Components.Pickable, Barotrauma.Networking.RespawnManager, Barotrauma.Submarine, Barotrauma.Structure, Barotrauma.LevelObjectManager, Barotrauma.Level, Barotrauma.Hull, Barotrauma.Item, Barotrauma.Items.Components.DockingPort, Barotrauma.Items.Components.Turret, Barotrauma.Items.Components.TriggerComponent, Barotrauma.Items.Components.Wire, Barotrauma.Items.Components.WifiComponent, Barotrauma.Items.Components.Terminal, Barotrauma.Items.Components.MemoryComponent, Barotrauma.Items.Components.CustomInterface, Barotrauma.Items.Components.ConnectionPanel, Barotrauma.Items.Components.ButtonTerminal, Barotrauma.Items.Components.Scanner, Barotrauma.Items.Components.Rope, Barotrauma.Items.Components.Repairable, Barotrauma.Items.Components.Projectile, Barotrauma.Items.Components.PowerContainer, Barotrauma.Items.Components.Steering, Barotrauma.Items.Components.Sonar, Barotrauma.Items.Components.Reactor, Barotrauma.Items.Components.Pump, Barotrauma.Items.Components.Fabricator, Barotrauma.Items.Components.Engine, Barotrauma.Items.Components.Deconstructor, Barotrauma.Items.Components.Controller, Barotrauma.Items.Components.LightComponent, Barotrauma.Items.Components.LevelResource, Barotrauma.Items.Components.ItemLabel, Barotrauma.Items.Components.Holdable, Barotrauma.Items.Components.GeneticMaterial, Barotrauma.Items.Components.ElectricalDischarger, Barotrauma.Items.Components.Door, Barotrauma.Character, Barotrauma.WreckAI, and Barotrauma.EntitySpawner.