Here is a list of all class members with links to the classes they belong to:
- l -
- Label()
: Barotrauma.Label
- Labels
: Barotrauma.Items.Components.CustomInterface
- Ladder()
: Barotrauma.Items.Components.Ladder
- Ladders
: Barotrauma.WayPoint
- LadderWaypointInterval
: Barotrauma.WayPoint
- Language
: Barotrauma.GameSettings.Config
, Barotrauma.LocalizedString
, Barotrauma.Networking.Client
, Barotrauma.Networking.NetworkConnection
, Barotrauma.Networking.ServerSettings
, Barotrauma.NPCConversationCollection
- language
: Barotrauma.RichString
- Language
: Barotrauma.TextPack
- LanguageIdentifier()
: Barotrauma.LanguageIdentifier
- LargeLevelConnectionLength
: Barotrauma.MapGenerationParams
- LastActiveTime
: Barotrauma.Items.Components.Repairable
- LastAIUser
: Barotrauma.Items.Components.Reactor
- LastAttacker
: Barotrauma.Character
- LastAttackers
: Barotrauma.Character
- LastChatMsgQueueID
: Barotrauma.Networking.Client
- LastClientListUpdateID
: Barotrauma.LuaCsNetworking
- LastDamage
: Barotrauma.Character
- LastDamageSource
: Barotrauma.Character
- LastEatenTime
: Barotrauma.Item
- LastID
: Barotrauma.Networking.ChatMessage
- LastModifiedTime
: Barotrauma.SubmarineInfo
- LastNameChangeTime
: Barotrauma.Networking.Client
- LastNetworkUpdateID
: Barotrauma.Character
- LastOrDefault()
: Barotrauma.Inventory.ItemSlot
, Barotrauma.Inventory
- LastOrderedCharacter
: Barotrauma.Character
- LastPickedBodyDist()
: Barotrauma.Submarine
- LastPickedFixture
: Barotrauma.Submarine
- LastPickedFraction
: Barotrauma.Submarine
- LastPickedNormal
: Barotrauma.Submarine
- LastPickedPosition
: Barotrauma.Submarine
- LastProcessedID
: Barotrauma.Character
- LastProjectile
: Barotrauma.Items.Components.RangedWeapon
- LastReadTime
: Barotrauma.Networking.VoipQueue
- LastReceivedSignal
: Barotrauma.Items.Components.Connection
- LastRecvCampaignSave
: Barotrauma.Networking.Client
- LastRecvCampaignUpdate
: Barotrauma.Networking.Client
- LastRecvChatMsgID
: Barotrauma.Networking.Client
- LastRecvClientListUpdate
: Barotrauma.Networking.Client
- LastRecvEntityEventID
: Barotrauma.Networking.Client
- LastRecvLobbyUpdate
: Barotrauma.Networking.Client
- LastRecvServerSettingsUpdate
: Barotrauma.Networking.Client
- LastSaveID
: Barotrauma.MultiPlayerCampaign
- LastSaveVersion
: Barotrauma.GameSession
- LastSentChatMessages
: Barotrauma.Networking.Client
- LastSentChatMsgID
: Barotrauma.Networking.Client
- LastSentEntityEventID
: Barotrauma.Networking.Client
- LastSentPosition
: Barotrauma.PhysicsBody
- LastSentServerSettingsUpdate
: Barotrauma.Networking.Client
- LastSentSignal
: Barotrauma.Items.Components.Connection
- LastSentSignalRecipients
: Barotrauma.Item
- LastTypeChangeMessage
: Barotrauma.Location
- LastUpdateID
: Barotrauma.NetLobbyScreen
- LastUpdateIdForFlag
: Barotrauma.Networking.ServerSettings
- LastUser
: Barotrauma.Items.Components.Reactor
- LastUserWasPlayer
: Barotrauma.Items.Components.Reactor
- Latchers
: Barotrauma.Character
- LatchOntoAI
: Barotrauma.EnemyAIController
, Barotrauma.LatchOntoAI
- LatestBufferID
: Barotrauma.Networking.VoipQueue
- Launch()
: Barotrauma.StatusEffect.AITrigger
- Launcher
: Barotrauma.Items.Components.Projectile
- LaunchImpulse
: Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.Turret
- LaunchRotation
: Barotrauma.Items.Components.Projectile
- LaunchRotationRadians
: Barotrauma.Items.Components.Projectile
- LaunchSub
: Barotrauma.Items.Components.Projectile
- LaunchTrigger()
: Barotrauma.EnemyAIController
- LaunchWithoutProjectile
: Barotrauma.Items.Components.Turret
- Layer
: Barotrauma.MapEntity
- LazyLoad
: Barotrauma.Sprite
- LeadsOutside()
: Barotrauma.Hull
- Leak
: Barotrauma.AIObjectiveFixLeak
- LeaveUnconnectedSubs()
: Barotrauma.CampaignMode
- LeftBehindDockingPortIDs
: Barotrauma.SubmarineInfo
- LeftBehindSubDockingPortOccupied
: Barotrauma.SubmarineInfo
- LeftHandIKPos
: Barotrauma.AnimController
- LegBendTorque
: Barotrauma.HumanGroundedParams
, Barotrauma.HumanoidAnimController
- LegCycleLength
: Barotrauma.HumanSwimParams
- LegMoveAmount
: Barotrauma.HumanSwimParams
- LegTorque
: Barotrauma.FishGroundedParams
, Barotrauma.SwimParams
- Length
: Barotrauma.IO.FileInfo
, Barotrauma.IO.FileStream
, Barotrauma.Items.Components.ElectricalDischarger.Node
, Barotrauma.Items.Components.Wire
, Barotrauma.Items.Components.Wire.WireSection
, Barotrauma.LocalizedString
, Barotrauma.LocationConnection
, Barotrauma.RichString
- LengthBits
: Barotrauma.Networking.IReadMessage
, Barotrauma.Networking.IWriteMessage
- LengthBytes
: Barotrauma.Networking.IReadMessage
, Barotrauma.Networking.IWriteMessage
- LerpColor()
: Barotrauma.BackgroundSection
- LerpedFlowForce
: Barotrauma.Gap
- LerpForces
: Barotrauma.Items.Components.Rope
- LethalPressure
: Barotrauma.Hull
- Level
: Barotrauma.GameSession
- level
: Barotrauma.LevelWall
, Barotrauma.Mission
- Level
: Barotrauma.Skill
, Barotrauma.SkillRequirementHint
- LevelData
: Barotrauma.GameSession
, Barotrauma.Level
, Barotrauma.LevelData
, Barotrauma.Location
, Barotrauma.LocationConnection
- LevelEndSelected
: Barotrauma.Items.Components.Steering
- LevelGenerationParametersFile()
: Barotrauma.LevelGenerationParametersFile
- LevelGenerationParams()
: Barotrauma.LevelGenerationParams
- LevelGenStage
: Barotrauma.Level
- LevelMeetsRequirements()
: Barotrauma.Event
, Barotrauma.ScriptedEvent
- LevelObject()
: Barotrauma.LevelObject
- LevelObjectAmount
: Barotrauma.CaveGenerationParams
, Barotrauma.LevelGenerationParams
- LevelObjectManager
: Barotrauma.Level
, Barotrauma.LevelObjectManager
- LevelObjectPrefab()
: Barotrauma.LevelObjectPrefab
- LevelObjectPrefabsFile()
: Barotrauma.LevelObjectPrefabsFile
- LevelParams
: Barotrauma.LevelGenerationParams
, Barotrauma.TutorialPrefab
- LevelQuantity
: Barotrauma.ItemPrefab
- LevelRange
: Barotrauma.SkillPrefab
- LevelRequirementsMet()
: Barotrauma.TraitorEventPrefab
- LevelResource()
: Barotrauma.Items.Components.LevelResource
- LevelSeed
: Barotrauma.NetLobbyScreen
, Barotrauma.TutorialPrefab
- LevelStartSelected
: Barotrauma.Items.Components.Steering
- LevelTrigger()
: Barotrauma.LevelTrigger
- LevelTriggerElements
: Barotrauma.LevelObjectPrefab
- LevelType
: Barotrauma.EventSet
, Barotrauma.FactionPrefab.AutomaticMission
, Barotrauma.LevelData
, Barotrauma.OutpostGenerationParams
- LevelWall()
: Barotrauma.LevelWall
- LevelWallDamage
: Barotrauma.Attack
- LevelWallFixAmount
: Barotrauma.Items.Components.RepairTool
- levitatingCollider
: Barotrauma.Ragdoll
- LidgrenAddress()
: Barotrauma.Networking.LidgrenAddress
- LidgrenConnection()
: Barotrauma.Networking.LidgrenConnection
- LidgrenEndpoint()
: Barotrauma.Networking.LidgrenEndpoint
- LifeTime
: Barotrauma.Decal
, Barotrauma.DecalPrefab
- LightColor
: Barotrauma.Items.Components.LightComponent
- LightComponent()
: Barotrauma.Items.Components.LightComponent
, Barotrauma.WearableSprite
- LightComponents
: Barotrauma.WearableSprite
- LightMapScale
: Barotrauma.GameSettings.Config.GraphicsSettings
- LightSource
: Barotrauma.RagdollParams.LimbParams
- LightSourceParams()
: Barotrauma.RagdollParams.LightSourceParams
- LightTexture()
: Barotrauma.RagdollParams.LightSourceParams.LightTexture
- Limb()
: Barotrauma.Limb
, Barotrauma.WearableSprite
- Limb1
: Barotrauma.RagdollParams.JointParams
- Limb1Anchor
: Barotrauma.RagdollParams.JointParams
- Limb2
: Barotrauma.RagdollParams.JointParams
- Limb2Anchor
: Barotrauma.RagdollParams.JointParams
- LimbA
: Barotrauma.LimbJoint
- LimbHealth()
: Barotrauma.CharacterHealth.LimbHealth
- LimbJoint()
: Barotrauma.LimbJoint
- LimbJoints
: Barotrauma.Ragdoll
- LimbParams()
: Barotrauma.RagdollParams.LimbParams
- LimbPos()
: Barotrauma.Items.Components.LimbPos
- LimbPositions
: Barotrauma.Items.Components.Controller
- Limbs
: Barotrauma.Ragdoll
, Barotrauma.RagdollParams
- LimbScale
: Barotrauma.RagdollParams
- LimbSpecific
: Barotrauma.AfflictionPrefab
- LimbType
: Barotrauma.AfflictionAction
, Barotrauma.Items.Components.LimbPos
- LimitedAttachable
: Barotrauma.Items.Components.Holdable
- LimitEnabled
: Barotrauma.LimbJoint
, Barotrauma.RagdollParams.JointParams
- LimitSize()
: Barotrauma.DummyFireSource
, Barotrauma.FireSource
- Line
: Barotrauma.NPCConversation
- LinearVelocity
: Barotrauma.Limb
, Barotrauma.PhysicsBody
, Barotrauma.PosInfo
- LinesPerFile
: Barotrauma.Networking.ServerLog
- LinesPerLogFile
: Barotrauma.Networking.ServerSettings
- LineStartSymbol
: Barotrauma.Items.Components.Terminal
- Linkable
: Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.LinkedSubmarine
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
- LinkDummyToMainSubmarine()
: Barotrauma.LinkedSubmarine
- LinkedGap
: Barotrauma.Items.Components.Door
- LinkedSubmarine()
: Barotrauma.LinkedSubmarine
- LinkedSubmarinePrefab()
: Barotrauma.LinkedSubmarinePrefab
- linkedTo
: Barotrauma.MapEntity
- linkedToID
: Barotrauma.MapEntity
- LinkToChat
: Barotrauma.Items.Components.WifiComponent
- List
: Barotrauma.AfflictionPrefab
, Barotrauma.AITarget
, Barotrauma.GameModePreset
, Barotrauma.Items.Components.DockingPort
, Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Items.Components.Ladder
, Barotrauma.MapEntityPrefab
, Barotrauma.Networking.PermissionPreset
, Barotrauma.PhysicsBody
- ListConcat()
: Barotrauma.ListConcat< T >
- ListDictionary()
: Barotrauma.ListDictionary< TKey, TValue >
- ListenIPAddress
: Barotrauma.Networking.ServerSettings
- Load()
: Barotrauma.Abilities.CharacterAbility
, Barotrauma.AnimationParams
, Barotrauma.CharacterHealth
, Barotrauma.CharacterParams
, Barotrauma.EditableParams
, Barotrauma.EventManager
, Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.GridInfo
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.MotionSensor
, Barotrauma.Items.Components.Reactor
, Barotrauma.Items.Components.Terminal
, Barotrauma.Items.Components.Turret
, Barotrauma.Items.Components.Wearable
, Barotrauma.Items.Components.WifiComponent
, Barotrauma.Items.Components.Wire
, Barotrauma.LinkedSubmarine
, Barotrauma.Map
, Barotrauma.RagdollParams
, Barotrauma.RelatedItem
, Barotrauma.StatusEffect
, Barotrauma.Structure
, Barotrauma.Submarine
, Barotrauma.TraitorManager
, Barotrauma.TraitorManager.PreviousTraitorEvent
, Barotrauma.WayPoint
, MemoryFileAssemblyContextLoader
- Load< T >()
: Barotrauma.LuaCsConfig
- LoadActiveOrders()
: Barotrauma.CampaignMode
, Barotrauma.CrewManager
- LoadAll()
: Barotrauma.MapEntity
, Barotrauma.Networking.PermissionPreset
- LoadAllEffectsAndTreatmentSuitabilities()
: Barotrauma.AfflictionPrefab
- LoadAllTurrets()
: Barotrauma.WreckAI
- LoadAssembliesFromLocations()
: AssemblyManager
- LoadAssemblyFromMemory()
: AssemblyManager
- LoadAssemblyPackages()
: CsPackageManager
- LoadAttack()
: Barotrauma.LevelTrigger
- LoadCampaign()
: Barotrauma.LuaGame
, Barotrauma.MultiPlayerCampaign
- LoadClientPermissions()
: Barotrauma.Networking.ServerSettings
- LoadConditions()
: Barotrauma.Abilities.CharacterAbilityGroup
- LoadContent()
: Barotrauma.ContentPackage
- LoadContentEnumerable()
: Barotrauma.ContentPackage
- LoadDescription()
: Barotrauma.MapEntityPrefab
- Loaded
: Barotrauma.AddedPunctuationLString
, Barotrauma.CapitalizeLString
, Barotrauma.ConcatLString
, Barotrauma.FallbackLString
, Barotrauma.FormattedLString
, Barotrauma.InputTypeLString
, Barotrauma.JoinLString
, Barotrauma.Level
, Barotrauma.LocalizedString
, Barotrauma.LowerLString
, Barotrauma.LStringSplitter
, Barotrauma.RawLString
, Barotrauma.ReplaceLString
- loaded
: Barotrauma.RichString
- Loaded
: Barotrauma.ServerMsgLString
, Barotrauma.SplitLString
, Barotrauma.StripRichTagsLString
, Barotrauma.Submarine
, Barotrauma.TagLString
, Barotrauma.TrimLString
, Barotrauma.UpperLString
- LoadedMods
: Barotrauma.ACsMod
- LoadedSuccessfully
: Barotrauma.LocalizedString
- LoadedWires
: Barotrauma.Items.Components.Connection
- LoadError()
: Barotrauma.ContentPackage
- LoadFile()
: Barotrauma.AfflictionsFile
, Barotrauma.BaseSubFile
, Barotrauma.CharacterFile
, Barotrauma.ContentFile
, Barotrauma.DecalsFile
, Barotrauma.GenericPrefabFile< T >
, Barotrauma.JobsFile
, Barotrauma.LevelGenerationParametersFile
, Barotrauma.LuaScriptLoader
, Barotrauma.MapGenerationParametersFile
, Barotrauma.NPCConversationsFile
, Barotrauma.OrdersFile
, Barotrauma.OtherFile
, Barotrauma.RandomEventsFile
, Barotrauma.SkillSettingsFile
, Barotrauma.TextFile
- LoadFilesOfType< T >()
: Barotrauma.ContentPackage
- LoadFromFiles()
: MemoryFileAssemblyContextLoader
- LoadFromXElement()
: Barotrauma.OrdersFile
, Barotrauma.RandomEventsFile
- LoadGame()
: Barotrauma.LuaGame
- LoadHeadAttachments()
: Barotrauma.Character
, Barotrauma.CharacterInfo
- Loading
: Barotrauma.Submarine
- LoadInitialLevel()
: Barotrauma.CampaignMode
, Barotrauma.MultiPlayerCampaign
- LoadLocationTypeChange()
: Barotrauma.Location
- LoadMissions()
: Barotrauma.Location
- LoadNew()
: Barotrauma.MultiPlayerCampaign
- LoadNewLevel()
: Barotrauma.CampaignMode
- LoadOrders()
: Barotrauma.CharacterInfo
- LoadParams()
: Barotrauma.Limb
, Barotrauma.LimbJoint
- LoadPets()
: Barotrauma.CampaignMode
, Barotrauma.PetBehavior
- LoadPreviousSave()
: Barotrauma.GameSession
- LoadPurchasedItems()
: Barotrauma.CargoManager
- LoadRandom()
: Barotrauma.Mission
- LoadResult
: Barotrauma.ContentPackage
- LoadState()
: Barotrauma.Map
- LoadStats()
: Barotrauma.CampaignMode
- LoadStatusEffect()
: Barotrauma.LevelTrigger
- LoadStores()
: Barotrauma.Location
- LoadSub
: Barotrauma.LinkedSubmarine
- LoadTalents()
: Barotrauma.Character
- LocalAnchorA
: Barotrauma.LimbJoint
- LocalAnchorB
: Barotrauma.LimbJoint
- LocalModsDir
: Barotrauma.ContentPackage
- LocalNow
: Barotrauma.SerializableDateTime
- LocalTimeZone
: Barotrauma.SerializableTimeZone
- LocalToCanonical
: CoordinateSpace2D
- LocalToWorld()
: Barotrauma.LevelObject
- Location
: Barotrauma.Abilities.IAbilityLocation
, Barotrauma.AITargetMemory
, Barotrauma.Location.AbilityLocation
, Barotrauma.Location
, Barotrauma.Location.StoreInfo
, Barotrauma.Reputation
- LocationChangeInfo()
: Barotrauma.Map.LocationChangeInfo
- LocationConnection()
: Barotrauma.LocationConnection
- LocationOrConnectionWithinDistance()
: Barotrauma.Map
- Locations
: Barotrauma.LocationConnection
, Barotrauma.Map
, Barotrauma.Mission
- LocationType()
: Barotrauma.LocationType
- LocationTypeChange()
: Barotrauma.LocationTypeChange
- LocationTypeChangeCooldown
: Barotrauma.Location
- LocationTypeChangeOnCompleted
: Barotrauma.MissionPrefab
- LocationTypeChangesBlocked
: Barotrauma.Location
- LocationTypeIdentifiers
: Barotrauma.EventSet
- LocationTypes
: Barotrauma.MissionAction
- LocationTypesFile()
: Barotrauma.LocationTypesFile
- Lock()
: Barotrauma.Items.Components.DockingPort
- LockAllDefaultWires
: Barotrauma.Networking.ServerSettings
- Locked
: Barotrauma.Inventory
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.Wire
, Barotrauma.LocationConnection
- LockFlipping()
: Barotrauma.AnimController
- LockGuiFramePosition
: Barotrauma.Items.Components.ItemComponent
- LockHands
: Barotrauma.Character
- LockUnusedDoors
: Barotrauma.OutpostGenerationParams
- LockX
: Barotrauma.Submarine
- Log()
: Barotrauma.LuaCsLogger
, Barotrauma.LuaGame
, Barotrauma.Networking.GameServer
- LogAbilityConditionError()
: Barotrauma.Abilities.AbilityConditionData
- LogAbilityObjectMismatch()
: Barotrauma.Abilities.CharacterAbility
- LogAccessedRemovedCharacterError()
: Barotrauma.Ragdoll
- LogEndRoundStats()
: Barotrauma.GameSession
- LogError()
: Barotrauma.LuaCsLogger
, Barotrauma.UpgradeManager
- LogErrors()
: Barotrauma.ContentPackage
- LogicalOperator
: Barotrauma.CheckConditionalAction
, Barotrauma.ConditionalSprite
- LogicalOperatorType
: Barotrauma.PropertyConditional
- LogMessage()
: Barotrauma.LuaCsLogger
- LogName
: Barotrauma.Character
- LogNewItemPurchases()
: Barotrauma.CargoManager
- LogState()
: Barotrauma.CampaignMode
- LootedMoneyDestination
: Barotrauma.Networking.ServerSettings
- LootingIsStealing
: Barotrauma.SpawnAction
- LosMode
: Barotrauma.GameSettings.Config.GraphicsSettings
, Barotrauma.Networking.ServerSettings
- LowerLimit
: Barotrauma.LimbJoint
, Barotrauma.RagdollParams.JointParams
- LowerLString()
: Barotrauma.LowerLString
- LowestOrderPriority
: Barotrauma.AIObjectiveManager
- LowFuel
: Barotrauma.SubmarineInfo
- LowOxygenPercentage
: Barotrauma.Items.Components.OxygenDetector
- LowOxygenThreshold
: Barotrauma.CharacterHealth
- LowPassMultiplier
: Barotrauma.Character
- LStringSplitter()
: Barotrauma.LStringSplitter
- Lua
: Barotrauma.LuaCsSetup
- LuaAddedCommand
: Barotrauma.LuaGame
- LuaByte()
: Barotrauma.LuaByte
- LuaCs
: Barotrauma.GameMain
- LuaCsModStore()
: Barotrauma.LuaCsSetup.LuaCsModStore
- LuaCsSetup()
: Barotrauma.LuaCsSetup
- LuaCsSetupConfig()
: Barotrauma.LuaCsSetupConfig
- LuaCsSteam()
: Barotrauma.LuaCsSteam
- LuaDouble()
: Barotrauma.LuaDouble
- LuaGame()
: Barotrauma.LuaGame
- LuaInt16()
: Barotrauma.LuaInt16
- LuaInt32()
: Barotrauma.LuaInt32
- LuaInt64()
: Barotrauma.LuaInt64
- LuaModStore()
: Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore
- LuaRequire()
: Barotrauma.LuaRequire
- LuaSByte()
: Barotrauma.LuaSByte
- LuaScriptLoader
: Barotrauma.LuaCsSetup
- LuaSetupFile
: Barotrauma.LuaCsSetup
- LuaSingle()
: Barotrauma.LuaSingle
- LuaTryRegisterPackageTypes()
: CsPackageManager
- LuaUInt16()
: Barotrauma.LuaUInt16
- LuaUInt32()
: Barotrauma.LuaUInt32
- LuaUInt64()
: Barotrauma.LuaUInt64