- s -
- Salary
: Barotrauma.CharacterInfo
- Sandbox
: Barotrauma.GameModePreset
- SanitizedString
: Barotrauma.RichString
- SaveDebugConsoleLogs
: Barotrauma.GameSettings.Config
- SavedStatValues
: Barotrauma.CharacterInfo
- saveId
: Barotrauma.Networking.Client
- SavePath
: Barotrauma.GameSettings.Config
, Barotrauma.Networking.ServerLog
- Scale
: Barotrauma.Decal
, Barotrauma.LevelObject
- SchematicSprite
: Barotrauma.SwappableItem
- Secondary
: Barotrauma.PreferredContainer
- SecondaryTraitorAmount
: Barotrauma.TraitorEventPrefab
- SecondaryTraitorPercentage
: Barotrauma.TraitorEventPrefab
- Seed
: Barotrauma.Character
, Barotrauma.LevelData
- SelectedCharacter
: Barotrauma.CharacterStateInfo
- SelectedItem
: Barotrauma.CharacterStateInfo
- SelfCommonness
: Barotrauma.EventSet.SubEventPrefab
- SelfProbability
: Barotrauma.EventSet.SubEventPrefab
- SendDelay
: Barotrauma.AIChatMessage
- sender
: Barotrauma.Items.Components.Signal
- Sender
: Barotrauma.Networking.ChatMessage
- SenderClient
: Barotrauma.Networking.ChatMessage
- SenderName
: Barotrauma.Networking.ChatMessage
- SendMessages
: Barotrauma.AfflictionPrefabHusk
- SendTime
: Barotrauma.AIChatMessage
- Sent
: Barotrauma.Networking.NetEntityEvent
- SerializableProperty
: Barotrauma.Item.ChangePropertyEventData
- Server
: Barotrauma.GameMain
, RunConfig
- ServerDetailsChanged
: Barotrauma.Networking.ServerSettings
- ServerLog
: Barotrauma.Networking.ServerSettings
- ServerName
: Barotrauma.Networking.ServerLog
- SessionId
: Barotrauma.Networking.Client
, Barotrauma.Networking.TempClient
- SetActive
: Barotrauma.RelatedItem
- Settings
: Barotrauma.CampaignMode
, Barotrauma.LuaGame
- SettingsFile
: Barotrauma.Networking.ServerSettings
- SetValue
: Barotrauma.NetSerializableProperties.CachedReflectedVariable
- SeverLimbsProbability
: Barotrauma.StatusEffect
- ShaftHeight
: Barotrauma.Level
- Shake
: Barotrauma.Camera
- shipCommandManager
: Barotrauma.ShipGlobalIssue
, Barotrauma.ShipIssueWorker
- ShipIssueWorkers
: Barotrauma.ShipCommandManager
- ShortRepresentation
: Barotrauma.Md5Hash
- ShouldBeSaved
: Barotrauma.MapEntity
- ShouldRun
: Barotrauma.GameMain
- ShowBarInHealthMenu
: Barotrauma.AfflictionPrefab
- ShowEnemyHealthBars
: Barotrauma.GameSettings.Config
- ShowGaps
: Barotrauma.Gap
- ShowHulls
: Barotrauma.Hull
- ShowIconThreshold
: Barotrauma.AfflictionPrefab
- ShowIconToOthersThreshold
: Barotrauma.AfflictionPrefab
- ShowInHealthScannerThreshold
: Barotrauma.AfflictionPrefab
- ShowInMenus
: Barotrauma.MissionPrefab
- ShowLevelTypeNames
: Barotrauma.MapGenerationParams
- ShowLinks
: Barotrauma.Item
- ShowLocations
: Barotrauma.MapGenerationParams
- ShowOffensiveServerPrompt
: Barotrauma.GameSettings.Config
- ShowOverlay
: Barotrauma.MapGenerationParams
- ShowPreview
: Barotrauma.JobPrefab.PreviewItem
- ShowProgressBar
: Barotrauma.MissionPrefab
- ShowProgressInNumbers
: Barotrauma.MissionPrefab
- ShowSonarMarker
: Barotrauma.LocationType
, Barotrauma.Submarine
- ShowWayPoints
: Barotrauma.WayPoint
- ShuttleReplaceCost
: Barotrauma.CampaignMode
- signalSender
: Barotrauma.Items.Components.ArithmeticComponent
, Barotrauma.Items.Components.BooleanOperatorComponent
, Barotrauma.Items.Components.TrigonometricFunctionComponent
- SinglePlayerCampaign
: Barotrauma.GameModePreset
- SingleValue
: Barotrauma.Networking.SingleUIntUnion
- Site
: Voronoi2.VoronoiCell
- Site1
: Voronoi2.GraphEdge
- siteCoordsX
: Barotrauma.Level
- SiteNbr
: Voronoi2.Site
- size
: Barotrauma.FireSource
- Size
: Barotrauma.Hull.NetworkFireSource
, Barotrauma.LevelData
- size
: Barotrauma.Sprite
- Skill
: Barotrauma.SkillRequirementHint
- SkillIdentifier
: Barotrauma.StatusEffect.GiveSkill
- SkillModifiers
: Barotrauma.Items.Components.Wearable
- SkillName
: Barotrauma.SkillRequirementHint
- Skills
: Barotrauma.JobPrefab
- SkinColor
: Barotrauma.CharacterInfo.HeadInfo
- SkinColors
: Barotrauma.CharacterInfo
- Slides
: Barotrauma.SlideshowPrefab
- Slot
: Barotrauma.EntitySpawner.ItemSpawnInfo
- SlotIndex
: Barotrauma.EntitySpawner.SpawnOrRemove
- SlotRange
: Barotrauma.Character.InventoryStateEventData
, Barotrauma.Item.InventoryStateEventData
- slots
: Barotrauma.Inventory
- smallRoomSize
: Barotrauma.IndoorsSteeringManager
- SonarIconIdentifier
: Barotrauma.AITarget
, Barotrauma.MissionPrefab
- SonarLabel
: Barotrauma.AITarget
, Barotrauma.MissionPrefab
- Sounds
: Barotrauma.CharacterParams
- SoundVolume
: Barotrauma.GameSettings.Config.AudioSettings
- Source
: Barotrauma.Affliction
- source
: Barotrauma.Items.Components.Signal
- sourceBody
: Barotrauma.StatusEffect
- SourceCharacter
: Barotrauma.FireSource
- SourceEventAction
: Barotrauma.AIObjectiveGoTo
- SpaceHerpesType
: Barotrauma.AfflictionPrefab
- SpawnDistance
: Barotrauma.MonsterEvent
- Spawner
: Barotrauma.Entity
- SpawnIfInventoryFull
: Barotrauma.EntitySpawner.ItemSpawnInfo
- SpawningItem
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- SpawnPosFilter
: Barotrauma.Event
- SpawnPosType
: Barotrauma.MonsterEvent
- SpawnProbability
: Barotrauma.PreferredContainer
- spawnType
: Barotrauma.WayPoint
- SpawnWithId
: Barotrauma.SwappableItem
- SpeakRange
: Barotrauma.Networking.ChatMessage
- SpeciesName
: Barotrauma.MonsterEvent
- SpectateOnly
: Barotrauma.Networking.Client
- Specularity
: Barotrauma.GameSettings.Config.GraphicsSettings
- Sprite
: Barotrauma.Decal
, Barotrauma.OrderCategoryIcon
- spriteColor
: Barotrauma.Item
, Barotrauma.Structure
- Sprites
: Barotrauma.DecalPrefab
- squaredMaxDistance
: Barotrauma.Abilities.CharacterAbilityApplyStatusEffectsToNearestAlly
- StabilizationMax
: Barotrauma.CPRSettings
- StabilizationMin
: Barotrauma.CPRSettings
- StabilizationPerSkill
: Barotrauma.CPRSettings
- Stackable
: Barotrauma.StatusEffect
- Stairs
: Barotrauma.Ragdoll
, Barotrauma.WayPoint
- StartIndex
: Barotrauma.RichTextData
- StartingItemTags
: Barotrauma.TutorialPrefab
- StartItemsGiven
: Barotrauma.CharacterInfo
- StartPos
: Barotrauma.Level.Cave
- StartPosition
: Barotrauma.DelayedListElement
- startTime
: Barotrauma.GameMode
- StartTime
: Barotrauma.Networking.FileSender
- StartWorldPos
: Barotrauma.CachedDistance
- State
: Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine
- state
: Barotrauma.Mission
, Barotrauma.PathNode
- StaticBodyConfig
: Barotrauma.Item
- StaticFixtures
: Barotrauma.Item
- Stats
: Barotrauma.Item.SetItemStatEventData
- StatType
: Barotrauma.AfflictionPrefab.Effect.AppliedStatValue
, Barotrauma.Character.UpdatePermanentStatsEventData
- Status
: Barotrauma.Networking.FileSender.FileTransferOut
, Barotrauma.Networking.NetworkConnection
- statusEffectLists
: Barotrauma.Items.Components.ItemComponent
- statusEffects
: Barotrauma.Abilities.CharacterAbilityApplyStatusEffects
- StatusEffects
: Barotrauma.AfflictionPrefab.Effect
, Barotrauma.AfflictionPrefab.PeriodicEffect
, Barotrauma.RelatedItem
- StealPercentageOfExperience
: Barotrauma.TraitorEventPrefab
- SteamId
: Barotrauma.Networking.SteamP2PAddress
, Barotrauma.Networking.SteamP2PEndpoint
- SteamWorkshopId
: RunConfig.Dependency
- steering
: Barotrauma.SteeringManager
- steeringManager
: Barotrauma.AIController
- stepsTaken
: Barotrauma.Items.Components.Signal
- StolenDuringRound
: Barotrauma.Item
- store
: Barotrauma.LuaCsSetup.LuaCsModStore.ModStore< T, TStore >
- strength
: Barotrauma.Items.Components.Signal
- Strength
: Barotrauma.MedicalClinic.NetAffliction
- StringRepresentation
: Barotrauma.Md5Hash
- strongestImpact
: Barotrauma.Ragdoll
- StunType
: Barotrauma.AfflictionPrefab
- Sub
: Barotrauma.Voting.SubmarineVote
- SubEditorBackground
: Barotrauma.GameSettings.Config
- SubEditorScreen
: Barotrauma.GameMain
- SubEditorUndoBuffer
: Barotrauma.GameSettings.Config
- SubEventData
: Barotrauma.Hull.BallastFloraEventData
- subInfo
: Barotrauma.LinkedSubmarinePrefab
- Submarine
: Barotrauma.EntityGrid
, Barotrauma.EntitySpawner.ItemSpawnInfo
, Barotrauma.Level.InterestingPosition
, Barotrauma.PhysicsBody
- SubmarineClass
: Barotrauma.SubmarineInfo
- SubmarinePath
: Barotrauma.TutorialPrefab
- SubmarineSeparatorChar
: Barotrauma.Networking.ServerSettings
- SubmarineSwitchLoad
: Barotrauma.Networking.GameServer
- subObjectives
: Barotrauma.AIObjective
- SubParams
: Barotrauma.CharacterParams
- SubSetCount
: Barotrauma.EventSet
- succeeded
: Barotrauma.BinaryOptionAction
- Success
: Barotrauma.BinaryOptionAction
, Barotrauma.EnumCoroutineStatus
, Barotrauma.Result< T, TError >
- SuccessMessage
: Barotrauma.MissionPrefab
- SuitableFabricatorIdentifiers
: Barotrauma.FabricationRecipe
- surfaceY
: Barotrauma.Ragdoll
- SwapIdentifier
: Barotrauma.SwappableItem
- SwapOrigin
: Barotrauma.SwappableItem
- SymbolSprite
: Barotrauma.OrderPrefab
- syncItemsDelay
: Barotrauma.Inventory