- c -
- cachedSanitizedValue
: Barotrauma.RichString
- cachedValue
: Barotrauma.LocalizedString
- cameraWaitDuration
: Barotrauma.EndMission
- CampaignInteractionType
: Barotrauma.Character
- CampaignMetadata
: Barotrauma.CampaignMode
- CampaignOnly
: Barotrauma.PreferredContainer
- CampaignTutorialOnly
: Barotrauma.EventSet
- CanBeBought
: Barotrauma.SwappableItem
- canBeCombined
: Barotrauma.Items.Components.ItemComponent
- CanBeGeneralized
: Barotrauma.OrderPrefab
- canBePicked
: Barotrauma.Items.Components.ItemComponent
- canBeSelected
: Barotrauma.Items.Components.ItemComponent
- CanBeWelded
: Barotrauma.Items.Components.Door
- CanChangeTo
: Barotrauma.LocationType
- CanonicalSpace
: CoordinateSpace2D
- CanTypeBeSubclass
: Barotrauma.OrderPrefab
- capacity
: Barotrauma.Inventory
- CargoManager
: Barotrauma.CampaignMode
- Category
: Barotrauma.OrderCategoryIcon
, Barotrauma.OrderPrefab
- CategoryIdentifier
: Barotrauma.OrderPrefab
- CausedByPsychosis
: Barotrauma.DummyFireSource
- CauseOfDeath
: Barotrauma.CharacterInfo
- CauseOfDeathDescription
: Barotrauma.AfflictionPrefab
- CauseSpeechImpediment
: Barotrauma.AfflictionPrefabHusk
- Cave
: Barotrauma.Level.InterestingPosition
- caveCommonness
: Barotrauma.ItemPrefab.CommonnessInfo
- CaveGenerationParams
: Barotrauma.Level.Cave
- CaveParams
: Barotrauma.CaveGenerationParams
- Cell1
: Voronoi2.GraphEdge
- Cells
: Barotrauma.Level.AbyssIsland
- CellType
: Voronoi2.VoronoiCell
- ChangedConnections
: Barotrauma.Items.Components.Powered
- ChangeToType
: Barotrauma.LocationTypeChange
- ChangeType
: Barotrauma.Networking.ChatMessage
- character
: Barotrauma.Abilities.AbilityCondition
- Character
: Barotrauma.AIController
- character
: Barotrauma.AIObjective
- Character
: Barotrauma.Character.Attacker
, Barotrauma.CharacterHealth
, Barotrauma.CharacterInfo
- character
: Barotrauma.Limb
, Barotrauma.Ragdoll
, Barotrauma.ShipCommandManager
- characterAbilities
: Barotrauma.Abilities.CharacterAbilityGroup
- CharacterID
: Barotrauma.Networking.Client
- CharacterId
: Barotrauma.Networking.TempClient
- CharacterInfo
: Barotrauma.CharacterCampaignData
, Barotrauma.CharacterInfo.HeadInfo
- CharacterInfoID
: Barotrauma.MedicalClinic.NetCrewMember
- CharacterInventorySlotType
: Barotrauma.RelatedItem
- CharacterList
: Barotrauma.Character
- characters
: Barotrauma.AbandonedOutpostMission
- characterTalent
: Barotrauma.Abilities.AbilityCondition
- CharacterUpdateInterval
: Barotrauma.Character
- characterUsable
: Barotrauma.Items.Components.ItemComponent
- ChatMsgQueue
: Barotrauma.Networking.Client
- ChatOpen
: Barotrauma.GameSettings.Config
- ChatSpamCount
: Barotrauma.Networking.Client
- ChatSpamSpeed
: Barotrauma.Networking.Client
- ChatSpamTimer
: Barotrauma.Networking.Client
- CheatsEnabled
: Barotrauma.CampaignMode
- CheckConditionalAlways
: Barotrauma.StatusEffect
- checkInventory
: Barotrauma.AIObjectiveContainItem
- ChildSets
: Barotrauma.EventSet
- ChooseRandom
: Barotrauma.EventSet
- ChromaticAberration
: Barotrauma.GameSettings.Config.GraphicsSettings
- CircleDistance
: Barotrauma.SteeringManager
- CircleRadius
: Barotrauma.SteeringManager
- CircuitBoxConnections
: Barotrauma.Items.Components.Connection
- ClaimedItem
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- ClaimedItemId
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- Client
: RunConfig
- ClientAddress
: Barotrauma.CharacterCampaignData
- ClientDisconnected
: Barotrauma.Character
- ClientPermissionsFile
: Barotrauma.Networking.ServerSettings
- ClusterQuantity
: Barotrauma.ItemPrefab.FixedQuantityResourceInfo
- ClusterSize
: Barotrauma.ItemPrefab.FixedQuantityResourceInfo
- Collections
: Barotrauma.NPCConversationCollection
- collider
: Barotrauma.Ragdoll
- colliderIndex
: Barotrauma.Ragdoll
- colliderLength
: Barotrauma.AIController
- colliderWidth
: Barotrauma.AIController
- CollidesWith
: Barotrauma.SubmarineBody
- Color
: Barotrauma.ColoredText
, Barotrauma.DecalPrefab
, Barotrauma.Items.Components.TerminalMessage
, Barotrauma.OrderCategoryIcon
, Barotrauma.RichTextData
, Item.SetHighlightEventData
- CombatAction
: Barotrauma.Character
- CommandLineArgs
: Barotrauma.GameMain
- Commonness
: Barotrauma.DeconstructItem
, Barotrauma.EventPrefab
- commonness
: Barotrauma.ItemPrefab.CommonnessInfo
- Commonness
: Barotrauma.MissionPrefab
, Barotrauma.PetBehavior.ItemProduction.Item
- CommonnessPerZone
: Barotrauma.LocationType
- ComparisonOperator
: Barotrauma.PropertyConditional
- completionCondition
: Barotrauma.AIObjectiveOperateItem
- Component
: Barotrauma.Item.ComponentStateEventData
, Barotrauma.Item.InventoryStateEventData
- ComponentData
: Barotrauma.Item.ComponentStateEventData
- CompressTextures
: Barotrauma.GameSettings.Config.GraphicsSettings
- Condition
: Barotrauma.EntitySpawner.ItemSpawnInfo
- conditionals
: Barotrauma.ConditionalSprite
- ConfigElement
: Barotrauma.EventPrefab
, Barotrauma.MissionPrefab
, Barotrauma.StructurePrefab
- ConfigFile
: Barotrauma.KarmaManager
- ConnectedController
: Barotrauma.Order
- ConnectedDockingPorts
: Barotrauma.Submarine
- ConnectedGaps
: Barotrauma.Hull
- ConnectedItemsToSwap
: Barotrauma.SwappableItem
- ConnectedSonar
: Barotrauma.Items.Components.SonarTransducer
- ConnectedWall
: Barotrauma.Gap
- Connection
: Barotrauma.Networking.ServerPeer.PendingClient
- connectionPairs
: Barotrauma.Item
- Connections
: Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.GridInfo
, Barotrauma.Items.Components.PowerSourceGroup
, Barotrauma.Location
, Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- connections
: Barotrauma.PathNode
- container
: Barotrauma.AIObjectiveContainItem
- ContentFile
: Barotrauma.Prefab
, Barotrauma.TextPack
- ContentPackage
: Barotrauma.ContentFile
, Barotrauma.ContentPath
- ContextualName
: Barotrauma.OrderPrefab
- ControlHusk
: Barotrauma.AfflictionPrefabHusk
- ControllerTags
: Barotrauma.OrderPrefab
- Conversations
: Barotrauma.NPCConversationCollection
- CooldownAfterChange
: Barotrauma.LocationTypeChange
- CoOpMissionClasses
: Barotrauma.MissionPrefab
- Coord
: Voronoi2.Site
- CopyCondition
: Barotrauma.DeconstructItem
- Coroutine
: Barotrauma.CoroutineHandle
- CorpseDespawnDelay
: Barotrauma.GameSettings.Config
- CorpsesPerSubDespawnThreshold
: Barotrauma.GameSettings.Config
- CorrectionDelay
: Barotrauma.Items.Components.ItemComponent
- Count
: Barotrauma.OutpostGenerationParams.ModuleCount
- CrackSegments
: Barotrauma.LocationConnection
- CreationIndex
: Barotrauma.Entity
- CreationStackTrace
: Barotrauma.Entity
- CreationTime
: Barotrauma.Items.Components.Signal
- CrewManager
: Barotrauma.GameSession
- CrewMenuOpen
: Barotrauma.GameSettings.Config
- CsForBarotraumaId
: Barotrauma.LuaCsSetup
- CumulativeMonsterStrengthCaves
: Barotrauma.EventManager
- CumulativeMonsterStrengthMain
: Barotrauma.EventManager
- CumulativeMonsterStrengthRuins
: Barotrauma.EventManager
- CumulativeMonsterStrengthWrecks
: Barotrauma.EventManager
- CurrentHull
: Barotrauma.Character
, Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- currentHull
: Barotrauma.Ragdoll
- currentTargets
: Barotrauma.StatusEffect
- currentTeamChange
: Barotrauma.Character
- CurrentType
: Barotrauma.LocationTypeChange
- currPowerConsumption
: Barotrauma.Items.Components.Powered
- CustomCharacterInfos
: Barotrauma.HumanPrefab