Here is a list of all class members with links to the classes they belong to:
- w -
- Wait()
: Barotrauma.LuaCsTimer
, Barotrauma.NPCWaitAction
- WaitAction()
: Barotrauma.WaitAction
- WaitForInteraction
: Barotrauma.ConversationAction
, Barotrauma.TriggerAction
- WaitForItemFabricatedAction()
: Barotrauma.WaitForItemFabricatedAction
- WaitForItemUsedAction()
: Barotrauma.WaitForItemUsedAction
- WaitForNextRoundRespawn
: Barotrauma.Networking.Client
- WaitForSeconds()
: Barotrauma.WaitForSeconds
- WaitTimer
: Barotrauma.AIObjectiveManager
, Barotrauma.Networking.FileSender.FileTransferOut
- wakeUpCinematicDelay
: Barotrauma.EndMission
- WalkParams
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- WalkPos
: Barotrauma.AnimController
- Wall
: Barotrauma.Level.SingleLevelWallEventData
, Barotrauma.WallSection
- WallColor
: Barotrauma.Level
, Barotrauma.LevelGenerationParams
- WallDamageOnTouch
: Barotrauma.LevelWall
- WallEdgeExpandInwardsAmount
: Barotrauma.LevelGenerationParams
- WallEdgeExpandOutwardsAmount
: Barotrauma.LevelGenerationParams
- WallEdgeSprite
: Barotrauma.CaveGenerationParams
, Barotrauma.LevelGenerationParams
- WallEdgeTextureWidth
: Barotrauma.LevelGenerationParams
- Wallet
: Barotrauma.Character
- WalletData
: Barotrauma.CharacterCampaignData
- WallList
: Barotrauma.Structure
- WallSection()
: Barotrauma.WallSection
- WallSectionIndex
: Barotrauma.Networking.OrderChatMessage.OrderMessageInfo
, Barotrauma.Networking.OrderChatMessage
, Barotrauma.Order
, Barotrauma.OrderPrefab
- WallSectionSize
: Barotrauma.Structure
- WallSprite
: Barotrauma.CaveGenerationParams
, Barotrauma.LevelGenerationParams
- WallSpriteDestroyed
: Barotrauma.LevelGenerationParams
- WallTargetingMethod
: Barotrauma.CharacterParams.AIParams
- WallTextureSize
: Barotrauma.LevelGenerationParams
- Wander()
: Barotrauma.AIObjectiveIdle
, Barotrauma.IndoorsSteeringManager
- WanderAngle
: Barotrauma.SteeringManager
- wasAiming
: Barotrauma.AnimController
- wasAimingMelee
: Barotrauma.AnimController
- wasDocked
: Barotrauma.AbandonedOutpostMission
, Barotrauma.CampaignMode
- WasFullHealth
: Barotrauma.Character
- WasInFullHealth
: Barotrauma.CharacterHealth
- WasUsed
: Barotrauma.Items.Components.ItemComponent
- WaterAmbienceVolume
: Barotrauma.LevelGenerationParams
- WaterAmount
: Barotrauma.Items.Components.RepairTool
- WaterDetected
: Barotrauma.Items.Components.WaterDetector
- WaterDetector()
: Barotrauma.Items.Components.WaterDetector
- WaterDragCoefficient
: Barotrauma.Item
, Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.Throwable
- WaterParticleColor
: Barotrauma.LevelGenerationParams
- WaterParticles
: Barotrauma.LevelGenerationParams
- WaterParticleScale
: Barotrauma.LevelGenerationParams
- WaterParticleVelocity
: Barotrauma.LevelGenerationParams
- WaterPercentage
: Barotrauma.Hull
, Barotrauma.Items.Components.WaterDetector
- WaterProof
: Barotrauma.Item
- WaterVolume
: Barotrauma.Hull
- WaveAmplitude
: Barotrauma.FishSwimParams
- WaveDampening
: Barotrauma.Hull
- WaveLength
: Barotrauma.FishSwimParams
- WaveSpread
: Barotrauma.Hull
- WaveStiffness
: Barotrauma.Hull
- WaveType
: Barotrauma.Items.Components.OscillatorComponent
- WaveVel
: Barotrauma.Hull
- WaveWidth
: Barotrauma.Hull
- WaveY
: Barotrauma.Hull
- Waypoint
: Barotrauma.PathNode
- WayPoint()
: Barotrauma.WayPoint
- WayPointID
: Barotrauma.PathNode
- WayPointList
: Barotrauma.WayPoint
- WayPointPrefab
: Barotrauma.CoreEntityPrefab
- WayPoints
: Barotrauma.Level.Tunnel
- WeaponDamageModifier
: Barotrauma.Items.Components.RangedWeapon
- WeaponsSkillGain
: Barotrauma.AfflictionPrefab
- Wear
: Barotrauma.AIObjectiveGetItem
, Barotrauma.AIObjectiveGetItems
- Wearable()
: Barotrauma.Items.Components.Wearable
- WearableComponent
: Barotrauma.WearableSprite
- Wearables
: Barotrauma.CharacterInfo
- WearableSprite()
: Barotrauma.WearableSprite
- WearableStatValues
: Barotrauma.Items.Components.Wearable
- WearingItems
: Barotrauma.Limb
- WelcomeMessage
: Barotrauma.Items.Components.Terminal
- WelcomeMessageDisplayed
: Barotrauma.Items.Components.Terminal
- weldJoint
: Barotrauma.LimbJoint
- WeldJoint
: Barotrauma.RagdollParams.JointParams
- Width
: Barotrauma.EventObjectiveAction
, Barotrauma.GameSettings.Config.GraphicsSettings
, Barotrauma.Map
, Barotrauma.MapGenerationParams
, Barotrauma.PhysicsBody
, Barotrauma.RagdollParams.ColliderParams
, Barotrauma.RagdollParams.LimbParams
- WifiComponent()
: Barotrauma.Items.Components.WifiComponent
- Window
: Barotrauma.Items.Components.Door
- WinningTeam
: Barotrauma.GameSession
- Wire()
: Barotrauma.Items.Components.Wire
- WireDisconnectionKarmaDecrease
: Barotrauma.KarmaManager
- Wires
: Barotrauma.Items.Components.Connection
- WireSection()
: Barotrauma.Items.Components.Wire.WireSection
- WireSlotsAvailable()
: Barotrauma.Items.Components.Connection
- WithInheritedCommonness()
: Barotrauma.ItemPrefab.CommonnessInfo
- WithItemComponent()
: Barotrauma.Order
- WithManualPriority()
: Barotrauma.Order
- WithObjective()
: Barotrauma.Order
- WithOption()
: Barotrauma.Order
- WithOrderGiver()
: Barotrauma.Order
- WithResources()
: Barotrauma.Level.PathPoint
- WithTargetEntity()
: Barotrauma.Order
- WithTargetPosition()
: Barotrauma.Order
- WithTargetSpatialEntity()
: Barotrauma.Order
- WithType()
: Barotrauma.Order
- WithWallSection()
: Barotrauma.Order
- WitnessReaction
: Barotrauma.CombatAction
- WorkshopModsDir
: Barotrauma.ContentPackage
- World
: Barotrauma.GameMain
, Barotrauma.LuaGame
- WorldAnchorA
: Barotrauma.LimbJoint
- WorldAnchorB
: Barotrauma.LimbJoint
- WorldPosition
: Barotrauma.AIController
, Barotrauma.AITarget
, Barotrauma.Decal
, Barotrauma.DelayedListElement
, Barotrauma.DestructibleLevelWall
, Barotrauma.Entity
, Barotrauma.FireSource
, Barotrauma.IDamageable
, Barotrauma.ISpatialEntity
, Barotrauma.ISteerable
, Barotrauma.Item.ApplyStatusEffectEventData
, Barotrauma.Items.Components.ElectricalDischarger.Node
, Barotrauma.LevelObject
, Barotrauma.LevelTrigger
, Barotrauma.Limb
, Barotrauma.OrderTarget
, Barotrauma.Ragdoll
, Barotrauma.Submarine
, Barotrauma.WallSection
- WorldPositionX
: Barotrauma.Item
- WorldPositionY
: Barotrauma.Item
- WorldRect
: Barotrauma.EntityGrid
, Barotrauma.MapEntity
, Barotrauma.WallSection
- WorldSurface
: Barotrauma.Hull
- WorldToScreen()
: Barotrauma.Camera
- WorldView
: Barotrauma.Camera
- WorldViewCenter
: Barotrauma.Camera
- WreckAI
: Barotrauma.Submarine
- WreckAIConfig()
: Barotrauma.WreckAIConfig
- WreckAIConfigFile()
: Barotrauma.WreckAIConfigFile
- WreckFile()
: Barotrauma.WreckFile
- WreckFloodingHullMaxWaterPercentage
: Barotrauma.LevelGenerationParams
- WreckFloodingHullMinWaterPercentage
: Barotrauma.LevelGenerationParams
- WreckHullFloodingChance
: Barotrauma.LevelGenerationParams
- WreckInfo
: Barotrauma.SubmarineInfo
, Barotrauma.WreckInfo
- Wrecks
: Barotrauma.Level
- Write()
: Barotrauma.IO.FileStream
, Barotrauma.IO.XmlWriter
, Barotrauma.LuaCsFile
, Barotrauma.Networking.NetEntityEventManager
, Barotrauma.Networking.ServerEntityEvent
, Barotrauma.Networking.ServerEntityEventManager
, Barotrauma.Networking.VoipQueue
, Barotrauma.StructSerialization.HandlerAttribute
- Writeable
: Barotrauma.Items.Components.MemoryComponent
- WriteAction
: Barotrauma.NetSerializableProperties.IReadWriteBehavior
, Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteActionDirect
: Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteBoolean()
: Barotrauma.Networking.IWriteMessage
, Barotrauma.WriteOnlyBitField
- WriteByte()
: Barotrauma.Networking.IWriteMessage
- WriteBytes()
: Barotrauma.Networking.IWriteMessage
- WriteColorR8G8B8()
: Barotrauma.Networking.IWriteMessage
- WriteColorR8G8B8A8()
: Barotrauma.Networking.IWriteMessage
- WriteDelegate()
: Barotrauma.NetSerializableProperties.IReadWriteBehavior
, Barotrauma.NetSerializableProperties.ReadWriteBehavior< T >
- WriteDouble()
: Barotrauma.Networking.IWriteMessage
- WriteEvent()
: Barotrauma.Networking.NetEntityEventManager
, Barotrauma.Networking.ServerEntityEventManager
- WriteExtraCargo()
: Barotrauma.Networking.ServerSettings
- WriteFloat()
: Barotrauma.WriteOnlyBitField
- WriteHiddenSubs()
: Barotrauma.Networking.ServerSettings
- WriteIdentifier()
: Barotrauma.Networking.IWriteMessage
- WriteInt16()
: Barotrauma.Networking.IWriteMessage
- WriteInt32()
: Barotrauma.Networking.IWriteMessage
- WriteInt64()
: Barotrauma.Networking.IWriteMessage
- WriteInteger()
: Barotrauma.WriteOnlyBitField
- WriteLine()
: Barotrauma.Networking.ServerLog
- WriteMonsterEnabled()
: Barotrauma.Networking.ServerSettings
- WriteOrder()
: Barotrauma.Networking.OrderChatMessage
- WritePadBits()
: Barotrauma.Networking.IWriteMessage
- WritePermissions()
: Barotrauma.Networking.Client
- Writer
: Barotrauma.IO.XmlWriter
- WriteRangedInteger()
: Barotrauma.Networking.IWriteMessage
- WriteRangedSingle()
: Barotrauma.Networking.IWriteMessage
- WriteSingle()
: Barotrauma.Networking.IWriteMessage
- WriteSpawnData()
: Barotrauma.Character
, Barotrauma.Item
- WriteString()
: Barotrauma.Networking.IWriteMessage
- WriteToMessage()
: Barotrauma.WriteOnlyBitField
- WriteUInt16()
: Barotrauma.Networking.IWriteMessage
- WriteUInt32()
: Barotrauma.Networking.IWriteMessage
- WriteUInt64()
: Barotrauma.Networking.IWriteMessage
- WriteVariableUInt32()
: Barotrauma.Networking.IWriteMessage
- WrittenName
: Barotrauma.Items.Components.NameTag